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 Forum: WoL-Change Log   Topic: Change Log 5/15/2020 (Published)

Posted: May 15th, 2020, 12:45 am 

Replies: 0
Views: 4826


GENERAL -CANCELLING saviors in queue will no longer cause them to disappear. MARINE -Ally leaving or having cc destroyed will now grant 20% increased marine speed. --STOP bming your partner to leave MERCENARY Brutalisk -Base HP reduced to 350 from 410. Destroyer -Increased overcharge movement speed...

 Forum: WoL-Change Log   Topic: Change Log 4/1/2020 (Published)

Posted: May 7th, 2020, 11:56 pm 

Replies: 1
Views: 5266


5/7/2020
-Infinite charges on turrets
-Baneling limit fixed again
-You can now spectate the game

 Forum: WoL-Change Log   Topic: Change Log 4/1/2020 (Published)

Posted: April 1st, 2020, 7:17 pm 

Replies: 1
Views: 5266


GENERAL -No changes. MARINE -Armor penetration increased to 35% from 30%. MERCENARY Banelings -Can no longer target friendly units. -Creation limit set to 20 units. HERO -No changes. ELITE Corruptor -Base armor reduced to 2 from 4. -"Enraged" ability no longer provides damage negation. TO...

 Forum: WoL-Change Log   Topic: Change Log 1/26/2020 (Published)

Posted: January 26th, 2020, 3:56 am 

Replies: 0
Views: 6249


GENERAL -No changes. MARINE -Armor penetration increased to 30% from 25%. -Damage scaling reduced to +0.7 from +0.75. MERCENARY -No changes. HERO Hunter Killers -Removed Push. Infestor -Decreased fungal duration to 3 seconds from 4 seconds, and max duration decreased to 4 seconds from 6. ELITE Viki...

 Forum: WoL-Change Log   Topic: Change Log 1/18/2020 (Published)

Posted: January 19th, 2020, 12:29 am 

Replies: 1
Views: 5787


GENERAL -Base upgrades will now be unlocked after a 30 minute time period in standard mode. (Invasion mode unchanged) MARINE -Minor timers (7 minutes) removed. -Armor Penetration reduced to 25% from 50% and damage scaling increased to +0.75 from +0.5. MERCENARY Baneling -Centrifugal hooks upgrade c...

 Forum: WoL-Bug Reports   Topic: Update today

 Post subject: Re: Update today
Posted: January 17th, 2020, 9:31 pm 

Replies: 5
Views: 6295


I fixed it yesterday, took 5 minutes to fix but just waiting on Josin to publish.

 Forum: WoL-Change Log   Topic: Change Log 1/11/2020 (Published)

 Post subject: Re: Change Log 12/27/2019
Posted: January 11th, 2020, 11:41 pm 

Replies: 7
Views: 14579


Aberration damage reduction removed, and no longer immune to maraider slow. Aberration Frenzy cooldown increased to 38 seconds from 30. BC emergency repairs nerfed accordingly to HP nerf; cooldown increased to 28 seconds from 7. Oracle attack range increased to 4.5 from 4; attack speed increased to ...

 Forum: WoL-Change Log   Topic: Change Log 1/11/2020 (Published)

 Post subject: Re: Change Log 12/27/2019
Posted: January 4th, 2020, 3:59 am 

Replies: 7
Views: 14579


Support Tower now has consumption.
Josin's free perk chance increased to 5% from 2%.
Alerts option enabled by default.

 Forum: WoL-Change Log   Topic: Change Log 1/11/2020 (Published)

 Post subject: Re: Change Log 12/27/2019
Posted: December 31st, 2019, 6:16 pm 

Replies: 7
Views: 14579


Viking initial volley count increased to 25 from 20 and number of volleys no longer scales with upgrades. Viking range decreased from 15 to 13 (default 11 to 10 / +4 to +3 with upgrade) Battlecruiser HP decreased to 1500 from 2500 BC HP Scaling decreased to 125 from 200 BC mvt. speed increased to 5 ...

 Forum: WoL-Change Log   Topic: Change Log 1/11/2020 (Published)

 Post subject: Re: Change Log 12/27/2019
Posted: December 29th, 2019, 9:23 pm 

Replies: 7
Views: 14579


Merc unlock times (Tier 1-6:00,etc) reestablished
Aberration frenzy, mend, and siegetank boost cooldown fixed

 Forum: WoL-Change Log   Topic: Change Log 1/11/2020 (Published)

Posted: December 27th, 2019, 2:50 am 

Replies: 7
Views: 14579


GENERAL -Xel'naga tower teleport is now instantaneous. -Merc compound structures, base defense structures, and xel'naga towers no longer collide with units. -HTA and DTA requisites fixed to allow rebuilding of either while in possession of HT or DT. MARINE -No changes. MERCENARY Baneling -Cost to c...

 Forum: MA Tournaments / Scrims / Leagues   Topic: MA tourney

 Post subject: Re: MA tourney
Posted: December 19th, 2019, 8:32 pm 

Replies: 15
Views: 16067


Rain and ArchonlordX

before jan 5

 Forum: WoL-Change Log   Topic: Change Log 11/26/2019 (10.7-Published)

Posted: November 26th, 2019, 4:55 pm 

Replies: 0
Views: 5497


GENERAL -Anti-Unit Tower storm no longer damages friendly units. -Anti-Unit Tower storm now deals 120 damage (30 initial/90 periodic) and scales +9 damage per upgrade (+3 initial/+6 periodic) MARINE -No changes. MERCENARY Destroyer -Overcharge buffed to 20% increases for both attack and movement sp...

 Forum: WoL-Balance   Topic: 11/24/2019 Ideas

 Post subject: 11/24/2019 Ideas
Posted: November 25th, 2019, 12:53 am 

Replies: 5
Views: 8451


Elites: Aberration: added damage reduction of 20% which scales +0.5%/upg ---Too weak of a tank so added this in hopes that it wont be a garb unit anymore Dusk wings: elite ups now increase range by +0.25 each and laser guidance now focuses more on cloak; no longer increases attack range but still i...

 Forum: WoL-Change Log   Topic: Change Log 8/02/2019 (Published)

Posted: July 29th, 2019, 1:15 am 

Replies: 0
Views: 6051


GENERAL No changes. MARINE -Decreased damage scaling against flying units to +0.9 from +1. MERCENARY Baneling -Killing mid-morph now provides +5 minerals. Crackling -HP scaling increased to +15 from +14. Tankling -HP scaling decreased to +19 from +20. Temple Zealots -Shield scaling decreased to +7 ...

 Forum: WoL-Change Log   Topic: Change Log 7/23/2019 (Published)

Posted: July 23rd, 2019, 9:14 pm 

Replies: 2
Views: 5637


GENERAL -AI Upgrades will no longer apply in standard mode (should optimize lag slightly) MARINE No changes. MERCENARY Tankling -Tanklings damage scaling reduced to +0.8. HERO Tassadar -FIXED. -Feedback is now balanced (imo) starts at around 300 dmg and scales up to 600 at max level. Now HTA does s...

 Forum: WoL-Change Log   Topic: Change Log 7/13/2019 (Published)

Posted: July 13th, 2019, 6:25 pm 

Replies: 0
Views: 5116


GENERAL -Units can no longer collide with cannons, bunkers, or any merc buildings. -Focus, firebat stim, and medi-babe boost no longer produces stim sound effect upon mouse hover. MARINE -Damage scaling against air is now +1, as opposed to +0.5. MERCENARY Baneling -Burrow mineral cost glitch fixed....

 Forum: WoL-Change Log   Topic: Change Log 7/4/2019 (Published)

Posted: July 4th, 2019, 8:21 pm 

Replies: 0
Views: 4402


GENERAL -Base defense upgrades no longer affect turret range, damage, or attack speed. Only the armor is affected. -Invasion mode AI upgrades were fixed. Now after reaching 20/20/20 upgrades, they will occur 3x faster. MARINE No changes. MERCENARY No changes. HERO Infestor -Name fixed, no longer Mi...

 Forum: WoL-Change Log   Topic: Change Log 6/23/2019 (Published)

 Post subject: Re: Change Log 6/20/2019
Posted: June 23rd, 2019, 5:28 pm 

Replies: 1
Views: 5142


GENERAL Base Defense Revamp -Separated upgrades for Damage, Armor, and Health -Costs 150/150, 300/300, 150/150 respectively. -2 upgrades per category, total up to 1200. -Upgrades now apply across more structures than before (auto turrets and PDD included), and some buffs were made. -Bunker capacity...

 Forum: WoL-Change Log   Topic: Change Log 6/23/2019 (Published)

Posted: June 20th, 2019, 2:51 pm 

Replies: 1
Views: 5142


Stay tuned for Invasion Mode! GENERAL Anti-Unit Tower -Changed Tassadar Storm ability to HTA Storm. Anti-Hero Tower -Added Consumption Ability -Added Mando Conc Grenade Ability MARINE No changes. MERCENARY Baneling -Fixed all scalings. -Fixed supply cap glitch, can no longer exceed max supply using...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: June 9th, 2019, 12:27 pm 

Replies: 27
Views: 29116


Stasis wards aren't impossible to counter if you have decent micro For example, you can just send a few marines or any ranged unit in fact, and shift queue attacks on each stasis ward which will kill off most of the ones not being protected. And like you said, diamondbacks can be used too to clear o...

 Forum: WoL-Change Log   Topic: Change Log 3/15/2019 (Published)

Posted: March 15th, 2019, 9:30 pm 

Replies: 1
Views: 4987


GENERAL No changes. MARINE Stim Addict (Minor Upgrade) -Movement speed multiplier removed. MERCENARY No changes. HERO Dark Templar -Halved void prison duration against heroes ELITE Medivac -Increased cost from 250 to 300 -Healing rate upgrades increased from 2 to 2.5 per upgrade Reaper -Changed att...

 Forum: MA-WoL Strategy / Replays / Streams   Topic: New Scrim Replay Thread

 Post subject: Re: New Scrim Replay Thread
Posted: April 8th, 2018, 6:48 pm 

Replies: 290
Views: 248700


another scrim with no air @seering haha

4/6/18

Scrim ft. Grimmy and sir boffeled

Team 1: Microjackson and Pandamonk
Team 2: Torq and DrLeddy
Team 3: me and toffelboffel
Team 4: Grimmy and Cake
Attachment:
Marine Arena US (8).SC2Replay [3.81 MiB]
Downloaded 685 times

Spoiler:
team 3 wins gg

 Forum: WoL-Balance   Topic: Mind Control (HT Archon) vs Elites

Posted: February 26th, 2018, 9:39 pm 

Replies: 7
Views: 5948


Being able to mind control elites is really op imo.. Reason: not very hard to land mind control on elites.. one hit and you can move them into your army, guaranteeing kills lolwot? Once hta appears it puts most elites out of comission and i dont think they should all instantly die after one mind con...

 Forum: MA Tournaments / Scrims / Leagues   Topic: AFK MAESTROS the time has come. We will win the league and

Posted: February 22nd, 2018, 11:33 pm 

Replies: 1
Views: 3799


Rain
Seering
Haydeneliza
Toffelboffel
Gardul
Will
!!!!
hello
so guys add me on discord Rain#4006 so we can discuss our strategy!!
if you guys wanna be captain instead, go for it cuz im gonna be gone for half of the league lol sorry i picked you guys to be on my team <B
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