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Forum: LotV-Change Log Topic: Changelog 12/26/2022 |
Akash |
Posted: December 26th, 2022, 4:46 pm
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Replies: 0 Views: 15300
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Bugfixes. GENERAL Ultimate Hero Morphs -Reduced mineral refund fraction from -0.75 to -0.5 (now gives 500 if the morphing hero is killed) - fixed an unintended exploit. MARINE No changes. MERCENARY No changes. HERO Spectre -Spectre stun now forces Lurker to unburrow, as intended. ELITE No changes. ... |
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Forum: LotV-Change Log Topic: Changelog 12/09/2022 |
Akash |
Posted: December 3rd, 2022, 9:11 pm
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Replies: 0 Views: 14799
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Bugfixes and minor changes. GENERAL Loading Screen -Added link to offical Twitch.tv/MarineArena_US channel - intended for broadcasting tournaments/events. MARINE No changes. MERCENARY No changes. HERO HT Archon -Fixed a bug where HT Archon could mind control Aberration and Warp Prism. ELITE Medivac... |
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Forum: LotV-Change Log Topic: Changelog 11/09/22 |
Akash |
Posted: November 9th, 2022, 3:48 pm
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Replies: 0 Views: 14336
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Hotkey fixes and Warp Prism balance. GENERAL Hotkeys -Changed hotkey to buy warp prism in the center shop to "F" from "E" in order to resolve a conflict with viking. -Changed hotkeys to buy the following elites in the Command Center/Planetary Fortress in order to align with the ... |
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Forum: LotV-Change Log Topic: Changelog 11/05/2022 - Warp Prism |
Akash |
Posted: November 5th, 2022, 7:08 pm
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Replies: 0 Views: 13679
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Added a new Elite - Warp Prism! Also made some improvements to Testmode. GENERAL Testmode -Added the following testing codes: --- Additional "-mk" arguments: ss, wz, tz, dd, gol, des, immo, bruta, vr, muta, cm, fest, colo, nix, spec, cor, os, ms, vult, db, warpprism, wp, voidzealot, vz --... |
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Forum: LotV-Change Log Topic: Changelog 11/03/2022 |
Akash |
Posted: November 3rd, 2022, 12:37 am
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Replies: 0 Views: 11538
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Bugfixes and minor changes. GENERAL Testmode -Added Scout to "-mk mercs" command. Unit Selection Priorities -Previously random, now obeys the following format: --- Ultimate Heroes > Other Heroes > Most Elites > Marines > Most Mercs > T2 Mercs > T1 Mercs > Medi/Observer Morphing Hero Gas R... |
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Forum: WoL-Bug Reports Topic: Can't revive Lurker after losing it while morphing |
Akash |
Posted: October 2nd, 2022, 10:59 am
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Replies: 2 Views: 5001
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Hi sirpwnsalot, welcome to the forums! Thanks for the report, will look into it. |
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Forum: LotV-Change Log Topic: Changelog 08/06/2022 |
Akash |
Posted: August 6th, 2022, 1:52 pm
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Replies: 0 Views: 11189
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Minor changes. Big thanks to Rain for helping with implementation! GENERAL Testmode -Can now use "-mk mercs" to make one of each mercenary. Colors -Fixed "light green" color. MARINE No changes. MERCENARY Immortal -Fixed a bug where Defensive Matrix ability would replenish shield... |
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Forum: LotV-Change Log Topic: Changelog 07/26/2022 |
Akash |
Posted: July 29th, 2022, 9:50 pm
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Replies: 1 Views: 4433
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[HOTFIX] 07/29/2022
GENERAL Sudden Death -Fixed a bug where SD was not activating 10 minutes after 2 teams left/died in standard mode.
MARINE No changes.
MERCENARY No changes.
HERO No changes.
ELITE No changes.
TOOLTIPS No changes. |
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Forum: LotV-Change Log Topic: Changelog 07/26/2022 |
Akash |
Posted: July 26th, 2022, 7:59 pm
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Replies: 1 Views: 4433
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Lots of changes! Big thanks to Rain for helping with implementation, and to the community for extensive testing. GENERAL Testmode -Can now use -mk "heroes" to make one of each hero, and -mk "elites" to make one of each elite. Command Center/Planetary Fortress -Updated pictures o... |
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Forum: LotV-Suggestions Topic: Experimental Changes |
Akash |
Posted: July 12th, 2022, 6:51 pm
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Replies: 1 Views: 4047
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GENERAL Testmode -Can now use -mk "heroes" to make one of each hero, and -mk "elites" to make one of each elite. Command Center/Planetary Fortress -Updated pictures of Odin and Phoenix in hero menu. New voting option! -Added "Faster", which is an experimental option wi... |
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Forum: LotV-Suggestions Topic: Experimental Changes |
Akash |
Posted: July 8th, 2022, 9:52 pm
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Replies: 1 Views: 4047
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We've got some exciting stuff in the works, wanted to let you guys know what's coming! These are some of the experimental changes we'll be testing next patch: Odin -Removed Nuclear Strike ability -Added new ability: Starstreak Barrage (anti-air AoE stun which also deals some damage) Phoenix -Auto-at... |
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Forum: LotV-Change Log Topic: Change Log 06/28/2022 |
Akash |
Posted: June 28th, 2022, 3:24 pm
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Replies: 0 Views: 11738
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Just bugfixes, big thanks to Rain for helping with implementation and Raiden for publishing. GENERAL Testmode -Can now use "colo" instead of "colossus" -Can now use "db" instead of "diamondback" Xel'Naga Tower -Teleport ability no longer takes units from insi... |
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Forum: MA Tournaments / Scrims / Leagues Topic: MA Summer Tournament (June 24-26, 2022) |
Akash |
Posted: June 5th, 2022, 3:27 pm
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Replies: 0 Views: 15009
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Rules/format: https://docs.google.com/document/d/1c72Eje4FytS88ZbJHg77QOSnQg56MYwBWat3MxuxvZ0/edit Sign-up by posting your in-game name as well as the name of your partner, either here or on Discord. Current teams: Archonlordx + Archonlordx Microjackson + Fire GOAT + TopRahman Bap + Wetsis Astrocaba... |
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Forum: LotV-Suggestions Topic: Recall is 10 minutes realtime instead of MA time |
Akash |
Posted: March 28th, 2022, 4:26 pm
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Replies: 1 Views: 4285
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Yeah you're right. Honestly, I was rushing to get the update done and didn't think about it.
Hopefully, it'll be ok though - many players actually wanted recall removed, but I decided to nerf it instead. |
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Forum: LotV-Change Log Topic: Change Log 03/26/2022 |
Akash |
Posted: March 26th, 2022, 8:55 pm
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Replies: 0 Views: 12833
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Just a quick patch while I was home for a short break. Mostly bugfixes and a few simple balance changes. GENERAL Testmode -Can now use "-mk" as well as "-make" and "-makeunit" -Can now use "hta" instead of "htarchon" and "dta" instead of &... |
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Forum: LotV-Suggestions Topic: Next Update changes |
Akash |
Posted: February 25th, 2022, 9:35 pm
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Replies: 12 Views: 9141
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I cant stress enough That specter is going to be so OP, I would suggest leaving it alone and just increasing lash damage and just a tad faster lash, like -0.5 time from current lash. Yeah sorry Raiden I should have clarified: meant 1 real-time second, not 1 in-game second (different due to timescal... |
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Forum: LotV-Suggestions Topic: Next Update changes |
Akash |
Posted: February 25th, 2022, 5:19 pm
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Replies: 12 Views: 9141
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Abilities - Ultrasonic Pulse Increased Radius from 0.9 to 1.5 Just want to make sure that if this change is made, should make Ultrasonic Pulse work on heroic units only. Currently it works on army as well, and we used to have 1.5 radius USP in the past which was OP against armies. Odin ability soun... |
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Forum: LotV-Suggestions Topic: Next Update changes |
Akash |
Posted: February 25th, 2022, 9:43 am
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Replies: 12 Views: 9141
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So the buff that is needed is not for commando, but for Spectre (commando's ultimate hero morph). I'm a little confused about these changes, since we discussed the following in discord: -buff spec lash (reduce casting time by 1 second) -buff spec stun vs heroes (increase radius to 1.5, but make it o... |
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Forum: WoL-Balance Topic: Next patch needed. |
Akash |
Posted: February 5th, 2022, 11:51 am
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Replies: 5 Views: 13447
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I think the mercs are fine, sniper/immo/gol do pretty well against lancer - and while lancer has excellent starting stats, it doesn't scale well. Also, when's the last time reavers won a scrim? XD Agree with tank nerf. What is the role of ghost? I thought it was to counter elites - if anything, I'd ... |
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Forum: MA-WoL Strategy / Replays / Streams Topic: Efficient Marine Upgrading |
Akash |
Posted: November 25th, 2021, 8:11 pm
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Replies: 1 Views: 13524
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Decided to figure out the new way to upgrade marines efficiently, since the cost of marine minor upgrades was changed from 400/600 to 500/700. I define efficiency in this case to be the lowest total cost per unit of DPS, aka "unit price". The first set, called "upgrade list 1", i... |
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Forum: WoL-Bug Reports Topic: speed exploit? |
Akash |
Posted: March 16th, 2021, 9:03 pm
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Replies: 1 Views: 4660
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He probably had a vulture inside the medi - the vulture's movespeed aura still works even if it is loaded into the medibabe (intended). |
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Forum: MA-WoL Strategy / Replays / Streams Topic: Fastest Ultimate Hero Leaderboard |
Akash |
Posted: September 1st, 2020, 11:50 am
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Replies: 124 Views: 214786
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Posting on behalf of TopRahman (as EmperorKuzco) - 10:01 Lurker |
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Forum: WoL-Change Log Topic: Change Log 7/21/2020 (Published) |
Akash |
Posted: July 21st, 2020, 9:00 pm
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Replies: 0 Views: 19082
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No balance changes, just some general/donor stuff. GENERAL Tournament Mode -Now has 10 second income, similar to high-income mode. Donor Perks -Changed donor perk limit from 3 to 5. League Winner Perks -Now unlimited. MARINE No changes. MERCENARY No changes. HERO No changes. ELITE Medivac -New skin... |
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Forum: General Map & Website Discussion Topic: Euryleia |
Akash |
Posted: July 17th, 2020, 3:07 am
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Replies: 4 Views: 11280
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Euryleia's contributions to the development of MA and its community were extensive and impactful. As an original beta tester, she helped Crayon create the game. She also frequently posted suggestions and feedback on the forums, and was not afraid to write entire essays in defense of her ideas. Eury ... |
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Forum: General Map & Website Discussion Topic: Disable Test mode? |
Akash |
Posted: July 13th, 2020, 11:58 pm
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Replies: 3 Views: 5247
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If you want to play 1v1v1v1, remove any AI on teams 1-4 before starting the game - if I remember correctly, testmode will not activate in that case. If it does, you can simulate normal MA by using these commands: -removemoney (clears minerals for all players) -addmoney 500 (gives starting amount of ... |
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