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 Post subject: Changelog 05/14/2023
PostPosted: May 14th, 2023, 11:11 pm 
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[TryHrd] Akash.566
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Joined: August 8th, 2014, 1:14 pm
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Starcraft II Gateway: United States
New Ultimate Hero Upgrades! Bugfixes and Balance. Performance improvements.

GENERAL
Testmode
-Improved "-fast" testmode command - now affects all structures instead of just Command Centers.
-Added testmode command "-set ult" which takes arguments 0 or 1. This will set the new Ultimate Hero Upgrade levels.

Performance
-Reduced maximum supply from 550 to 450 in an effort to reduce lag.
-Changed order of Savior shared cooldown trigger logic - ally's Savior ability should now re-appear in the Command Center as the Savior is about to expire, as intended.

Hero Timer
-Cooldown timer at game start for purchasing heroes reduced from 120 to 60 seconds.

Anti-Unit Tower
-Large forcefield replaced with small forcefield.

MARINE
Rapidfire Upgrade
-Periodic multiplier changed from 0.74 to 0.5 (now multiplies attack rate by 2 instead of 1.35).
-Now adds 5% armor penetration.

MERCENARY
Mutalisk
-No longer slowed by Maraider autoattack.

Lancer
-Training shield bonus increased from 10 to 15.
-Training health bonus increased from 0 to 10.

HERO
Dark Templar
-Void Prison duration against elites reduced by 50%.
-Void Prison for DT and DT Archon separated (DT Archon has full duration against all units).

Queenfestor
-Fixed a bug where Queenfestor would collide with forcefields.

Spectre
-Energy drain while cloaked reduced from -5.6601 to -3.6015 (net 0 energy drain/gain while cloaked).

HT Archon
-Psi Storm cooldown increased from 0.4 to 0.8 seconds (still stackable but not as much).

Phoenix
-Sight bonus provided by Eye ability reduced from 15 to 5 at level 0.
-Radar range provided by Eye ability reduced from 18 to 15.
-Sight bonus and radar range scaling per level reduced from 1 to 0.5.
-Detection range provided by Eye ability reduced from 15 to 12.
-Fixed a bug where Phoenix lost the ability to attack while moving.
-Added Ultimate Phoenix Upgrade, which does the following:
---New ability: Disruption Web - Disables the attacks of enemy ground units for 1 second.
---New weapon: Photon Blaster - single-target anti-air weapon with slightly less DPS than spectre autoattack (can help damage things that are lifted).
---Increased base stats, revive times, revive costs, and bounty to be on par with other ultimates.

Honey Badger
-Fixed a bug where Guardian Shield would add 2 to incoming damage instead of subtracting it.
-Added a toggle to suppress collision (can walk over other units when toggled).
-Added Ultimate Honey Badger Upgrade, which does the following:
---New ability: Lunge - instantly moves the Honey Badger to a target location within a limited range.
---New ability: Ultimate Stampede - enemy units within a small radius of HB are stunned while Ultimate Stampede is active.
---Increased base stats, revive times, revive costs, and bounty to be on par with other ultimates.

Odin
-Fixed visual glitch where only the left gun was firing during anti-ground attack animation.
-Psionic Boost ability no longer gives attack speed bonus.
-Starstreak Barrage ability cast time reduced from 0.81 to 0.4, radius reduced from 2.5 to 1.5.
-Added Ultimate Odin Upgrade, which does the following:
---New ability: Ultimate Starstreak Barrage - hits both ground and air units.
---Upgraded anti-ground attack - deals 75% damage to heroic units (previously 50%).
---Upgraded Psionic Boost: adds attack speed multiplier of 1.5.
---Increased base stats, revive times, revive costs, and bounty to be on par with other ultimates.

Colossus
-Added Ultimate Colossus Upgrade, which does the following:
---New ability: Ultimate Ragnarok Beam: - hits ground and air units, disables abilities, and slows the target unit by 50%.
---New weapon: Charged Blast - single-target anti-air weapon, DPS on par with Odin's anti-ground attack.
---Increased base stats, revive times, revive costs, and bounty to be on par with other ultimates.

ELITE
Mothership
-Fixed a bug where Vortex would cancel the effects of Phoenix Graviton Beam.

Viking
-Fixed a bug where Viking had different HP values in Fighter vs Assault mode.

Reaper
-Purchase cost increased from 150 to 200.

Sentry
-Starting energy reduced from 125 to 100.
-"Flux Capacitors" elite upgrade now adds 50 to maximum energy instead of 100 (max energy pool with upgrade reduced from 225 to 150).

Science Vessel
-Defensive Matrix cooldown increased from 1 to 6 seconds.

Overseer
-Contaminate duration reduced from 8 to 4 seconds.
-Replaced "Mr. Stun" elite upgrade with "Pollution" - adds 2 seconds to Contaminate duration.
---Overseer Contaminate will now give a small window to escape from enemy spellcasters, but will not stun or completely remove them from engagements.

Ghost
-Snipe range increased from 10 to 11.
-Snipe "range extra" increased from 4 to 7.
-Snipe is no longer interruptible during the cast/finish stages.
---Ghost Snipe is now more difficult to cancel by simply moving out of range, and is more similar in nature to Commando Snipe.

TOOLTIPS
-Tooltips associated with the above changes.


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 Post subject: Re: Changelog 05/14/2023
PostPosted: May 15th, 2023, 10:38 pm 
ModeratorMap DeveloperBeta TesterDonor
[TryHrd] Akash.566
Map Editor
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Joined: August 8th, 2014, 1:14 pm
Posts: 562
Starcraft II Gateway: United States
Hotfixes (5/15/23):

-Fixed a bug where Medivac and Warp Prism could lift the new Ultimate Heroes while upgrading.
-Fixed a bug where Mass Recall would only work on units affected by Graviton Beam (reverse of intended effect).
-Fixed a bug where Maraider auto-attack would not trigger the "Base is under attack!" warning.


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