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PostPosted: April 18th, 2025, 11:22 pm 
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[TryHrd] Akash.566
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Joined: August 8th, 2014, 1:14 pm
Posts: 572
Starcraft II Gateway: United States
Short Mode, SD Bounty-Based Win Condition, Anti-Feed System, Tank rework, bugfixes. Big thanks to Rain for helping with implementation.

GENERAL
Short Mode
-New mode aimed at creating shorter games.
---Starting minerals increased to 750.
---Income and unlock timers halved.
---All bounties doubled.
---SD occurs at 25 minutes, and lasts 20 minutes.
---Base value and scaling of middle income in SD doubled.

SD Bounty-Based Win Condition
-After 1 hour of sudden death gameplay (or 20 minutes in short mode), the winner is decided by combined bounty of living command centers.

Anti-Feed System
-System detects intentional feeding using a complex formula and kicks the offending player.

MARINE
Marine Minor Unlock Timer
-Now linked to 6:00 merc-unlock timer, fixing a bug where variable cooldown timing would occur.

MERCENARY
No changes.

HERO
No changes.

ELITE
Tank
-New ability: Force Beam
---Creates a straight line of small circles around the target point which apply outward force to limit enemy movement for a short amount of time.
-Purchase limit decreased from 2 to 1.

TOOLTIPS
-Tooltips associated with the above changes
-Buy BC and Yamato tooltips
-Updated message displayed at SD start


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