CELEBRATING 10 YEARS OF TMA!
It is currently March 28th, 2024, 2:00 pm

All times are UTC - 8 hours [ DST ]





 [ 4 posts ] 
Author Message
 Post subject: Rally Points
PostPosted: November 1st, 2019, 4:43 pm 
SPACEJAZZ.123

Joined: November 1st, 2019, 4:22 pm
Posts: 4
Starcraft II Gateway: United States
I'm so sick and tired of putting a rally for reinforcing units to the maze area, where you have to break the rocks, and half your army suicides into the main area in the middle, which you did not ask for. IF I CLICK UP ON THE TOP OF THE MAP FOR MY UNITS TO MOVE TO, WHY ARE THEY MOVING UNDER DOWN AND AROUND OR BELOW. This pisses me off because it's common sense, that they go where you click, and whatever algorithm your game has, to take the shortest distance, it's NOT WORKING. How about move where I tell you to move.


Report this post
Top
       
 
 Post subject: Re: Rally Points
PostPosted: November 5th, 2019, 12:13 pm 
ModeratorMap DeveloperBeta TesterDonor
[TryHrd] Akash.566
Map Editor
User avatar

Joined: August 8th, 2014, 1:14 pm
Posts: 561
Starcraft II Gateway: United States
There have been no modifications made to unit pathing behavior for Marine Arena - it works the same way as it does in normal sc2.


Report this post
Top
        
 
 Post subject: Re: Rally Points
PostPosted: November 5th, 2019, 3:28 pm 
SPACEJAZZ.123

Joined: November 1st, 2019, 4:22 pm
Posts: 4
Starcraft II Gateway: United States
That's very political of you, not addressing or acknowledging that what I posted about is a problem at all.. you'd make a great politician -_-


Report this post
Top
       
 
 Post subject: Re: Rally Points
PostPosted: November 6th, 2019, 9:41 am 
Gardul.1228

Joined: August 30th, 2017, 11:34 am
Posts: 108
Starcraft II Gateway: United States
     onelonelyrando wrote:
That's very political of you, not addressing or acknowledging that what I posted about is a problem at all.. you'd make a great politician -_-


I think he answered your question, you're seemingly just one of those people that want all of life laid out in front of them with a handy to-do book (yes I"m referencing your other post here as well).

If you're having problems with how your army is pathing, you need to look at what you've asked your army to do and why it's having that problem. SC2's default behavior is being used, as Akash pointed out, so the problem is on the user at this point--> you.


Report this post
Top
       
 
Display posts from previous:  Sort by  
 [ 4 posts ] 

All times are UTC - 8 hours [ DST ]



Who is online

Users browsing this forum: SeexySauce and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group