It is currently April 18th, 2024, 6:28 pm

All times are UTC - 8 hours [ DST ]





 [ 7 posts ] 
Author Message
 Post subject: Sentry nerf
PostPosted: March 7th, 2023, 12:43 pm 
Bondbrain.693

Joined: August 2nd, 2014, 7:59 pm
Posts: 96
Starcraft II Gateway: United States
The sentries need a nerf

I think max 1 sentry
2 blocks only
recharge 1 min

Or

blocks should be something that is killable and there's a reward of 15-30$ mins

or

Sentries range should be 2-3 max.


I would recommend for all blocks to be killable with a reward, the defensive blocks and tassadar's as well.


Report this post
Top
       
 
 Post subject: Re: Sentry nerf
PostPosted: March 7th, 2023, 12:48 pm 
ModeratorMap DeveloperBeta TesterDonor
[TryHrd] Akash.566
Map Editor
User avatar

Joined: August 8th, 2014, 1:14 pm
Posts: 563
Starcraft II Gateway: United States
Many have voiced a similar opinion regarding sentry - it seems like an energy nerf is probably the best option. Thanks for the feedback.


Report this post
Top
        
 
 Post subject: Re: Sentry nerf
PostPosted: March 10th, 2023, 8:06 am 
Bondbrain.693

Joined: August 2nd, 2014, 7:59 pm
Posts: 96
Starcraft II Gateway: United States
     Akash wrote:
Many have voiced a similar opinion regarding sentry - it seems like an energy nerf is probably the best option. Thanks for the feedback.

thanks for taking it in consideration


Report this post
Top
       
 
 Post subject: Re: Sentry nerf
PostPosted: April 23rd, 2023, 10:24 am 
Bondbrain.693

Joined: August 2nd, 2014, 7:59 pm
Posts: 96
Starcraft II Gateway: United States
     Akash wrote:
Many have voiced a similar opinion regarding sentry - it seems like an energy nerf is probably the best option. Thanks for the feedback.



Can you please change it?

This ability disables most builds: zealots, zerglings, snipers, raiders, brutas, destroyers, goliats

Can i ask why do you guys not take care of this game? You make changes, add stuff while never thinking of balancing.

Why? this is nothing like the original marine arena. Some one of you were a fan of Dota and decided to sabotage this game.

Its so garbage.. new comers have absolutly zero chance, they're completly useless.

WHy dont you make one version that is "tournement" and one "real classic". Put all the crappy new shitty elites in the tournement one and make the classic be liek the real classic without the crappy elites.

Its just so frustrating man, you are 20-30 losers in the discord, drug addicts with divorced parents who like to suck each other. Akash this is not targeted towards you.

But ffs man, make the changes, make this light and fun again


Report this post
Top
       
 
 Post subject: Re: Sentry nerf
PostPosted: April 25th, 2023, 1:33 pm 
ModeratorMap DeveloperBeta TesterDonor
[TryHrd] Akash.566
Map Editor
User avatar

Joined: August 8th, 2014, 1:14 pm
Posts: 563
Starcraft II Gateway: United States
Been busy with school, barely even have time to play a few games per week at the moment - planning to make some changes when the semester ends.


Report this post
Top
        
 
 Post subject: Re: Sentry nerf
PostPosted: April 29th, 2023, 10:57 am 
Bondbrain.693

Joined: August 2nd, 2014, 7:59 pm
Posts: 96
Starcraft II Gateway: United States
     Akash wrote:
Been busy with school, barely even have time to play a few games per week at the moment - planning to make some changes when the semester ends.


Life lesson, drop school . its meaningless, unless you're there to network and make friends there's absolutly no point its a waste time and money.

Now yes please make those changes bring back the Marine arena where its noob friendly so that new comers can come and actually have a chance to learn the game and be good at it and grow the community. This is an RTS game not a Dota

When you rationally think about it, the elites, alot of them provide so much value but the reward for killing them is very little. That automaticly unbalances the game.

You absolutly need to think of this game as a rock paper scissor. instead what we have now is rock, paper, scissor, gun, ak47, bomb and nuke. Whats the point of having so many options when you're limited with mineral upgrades? marine/merc/hero upgrades are meangless... what people do when they go elite is get the tankiest range they can get so they spam the special abilities.... what kind of RTS game is that? the open spaces are limited, the choke points are numerous... this game is more of a first person shooter than a strategy game.

You have said that you dont want an A to B game... well i think thats exactly what you got now, an A to B. Most of the time all people do is camp near their base and control their sight and a bit of mid... there's no fighting, flanking is next to impossible. If you fall behind to the score just a bit its super hard to get back to the game.

Heroes..... is there a less A to B feature of the game?

Man... this is an RTS. Real time strategy game... i repeat NOT a DOTA.
You have WAY to many options to be able to make balancing possible.
Remove the options so its easier to balance OR remove the Mineral aspect of the game so that you're not being punished when you lose an elite and you can try a different tactic LIVE and respect the REAL TIME STRATEGY ASPECT of starcraft.

Also:
There's 4 corners, when one corner is weak it gets rammed by the 2 adjacent corners, the opposite corner is left alone, its only choice is to be aggressive, fast and attack... which that means either air, rine/zerg , rine/zealots. But unfortunatly these setupes are not setups to get back to the game but to dominate the game when you're ahead. These setups are hard countered by most builds.

There's 4 corners

you need to respect law of rock, paper, scissor in the game.

I can help in deving, if oyu need help, im a game developer.

I appreciate your time


Report this post
Top
       
 
 Post subject: Re: Sentry nerf
PostPosted: May 16th, 2023, 9:57 am 
Bondbrain.693

Joined: August 2nd, 2014, 7:59 pm
Posts: 96
Starcraft II Gateway: United States
nice changes, you made it even more anti-marine arena


Report this post
Top
       
 
Display posts from previous:  Sort by  
 [ 7 posts ] 

All times are UTC - 8 hours [ DST ]



Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group