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PostPosted: January 16th, 2018, 7:09 am 
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[TryHrd] Akash.566
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Joined: August 8th, 2014, 1:14 pm
Posts: 561
Starcraft II Gateway: United States
GENERAL
Roman is still OP
-Roman fixed a ton of miscellaneous errors that you guys don't see in-game, some of which probably caused lag. He also figured out how to import units from other expansions. Basically, this update was only possible because of him <3

Scans
-When someone scans, there is now a ring on the ground to indicate this. Should help with invisible jetblack/grey scans.

MARINE
No changes.

MERCENARY
Crackling
-Changed hotkey to train cracklings from Q to C, fixing a hotkey conflict with the training upgrade.

Wraith
-Base weapon range increased from 4.5 to 4.9.

Voidray
-Base weapon range increased from 4.5 to 4.9.

Snipers
-Focus now gives a 25% increase in movespeed (half of stim).

HERO
HT Archon
-Added range indicator for Mind Control (similar to storm).
-Fixed Mind Control tooltip

Colossus
-Swag beam scaling per level increased from 0.5 to 1.

Infestor
-Improved performance by minimizing burrow lag.

ELITE
Oracle
-New Elite!
-Revelation: can be used to track an enemy's movements, or to provide detection.
-Stasis Ward: can set traps to freeze enemy units.
-Pulsar Beam: a weak attack, mainly used for harassing and taking towers.
-Stats similar to Raven, although it is a bit weaker and a bit faster.

Vulture
-Fixed an issue with elite upgrade cost scaling related to vulture upgrades (needed to update triggers).

TESTMODE
-Fixed "-make all" by adding the missing units.
-Fixed "-set merccompounds" by adding Focus.

OTHER
In case you were wondering why this update took so long, here is a list of some other stuff I had to do, caused by adding the new dependencies (some hilariously game-breaking bugs involved :C)

-Fixed a bug where Destroyers had Graviton Beam and lost Overcharge.
-Fixed a bug where Reavers had Consume and lost Assault Charge.
-Fixed a bug where Mothership had Time Warp and lost Vortex.
-Fixed a bug where Tankling and Crackling could not morph into banelings.
-Fixed a bug where Infestor could not morph into Queen.
-Fixed a bug where Ghost lost EMP and gained Shield.
-Fixed a bug where Odin lost Nuke.
-Fixed a bug where Battlecruisers had Tactical Jump and lost Emergency Repairs.
-Fixed a bug where Medivac could not heal.
-Fixed a bug where Mutalisks did not regenerate health.
-Fixed a bug where Spawning Pool was not able to make tanklings.
-Fixed a bug where Scouts could not be rallied.
-Fixed a bug where Temple Zealot morphs cost gas.
-Fixed a bug where Beetle morphs cost gas.
-Fixed a bug where Scout Trainings cost gas.
-Fixed a bug where Maraider compound was constructing Odins.
-Fixed a bug where Sniper compound was constructing Infestors.
-Fixed a bug where Roach compound was constructing Odins.
-Fixed a bug where Lancer compound was constructing Observers.
-Fixed a bug where Reaver compound was constructing Infestors.
-Fixed a bug where Stalker compound was constructing Ultralisks.
-Fixed a bug where Mutalisk compound was constructing Observers.
-Fixed a bug where Corruptor, Tank, Sentry, Mothership, and Observer cost gas.


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 Post subject: Re: Change Log 1/16/18
PostPosted: January 18th, 2018, 11:04 pm 
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[TryHrd] Mythic.410
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Joined: March 30th, 2014, 7:46 pm
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Roman is my hero~


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 Post subject: Re: Change Log 1/16/18
PostPosted: January 20th, 2018, 6:06 pm 
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JOSIN.433
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Joined: January 21st, 2014, 8:01 pm
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Location: California
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Just a note.
This new patch will require players to have the new expansions for these units in order to play the map.

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     Josin wrote:
Thank You, for being Kind, Respectful, and Appreciative of the Devs.
We have put a lot into this game and greatly appreciate your support. [wedabest]


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 Post subject: Re: Change Log 1/16/18
PostPosted: January 20th, 2018, 10:09 pm 
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[TryHrd] Akash.566
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Joined: August 8th, 2014, 1:14 pm
Posts: 561
Starcraft II Gateway: United States
     josin wrote:
Just a note.
This new patch will require players to have the new expansions for these units in order to play the map.

I don't think this is true - please let me know if this is the case, but I tested on smurf accounts without HOTS/LOTV and it was fine.

Next publish will be bugfixes, see this thread: viewtopic.php?f=40&t=2004&p=30840#p30840


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