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 Post subject: Recommended changes.
PostPosted: October 8th, 2018, 10:05 pm 
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[EsYPsY] sexy.121
SeexySauce won a Tournament 3 times.

Joined: March 31st, 2014, 3:25 pm
Posts: 509
Starcraft II Gateway: United States
In order from most important to least

Marines:These guys are far too strong, they kill heros early game as soon as dt/blink. And then after that they can easily destoy whole armys from midd to late game solo. They are by far the most op in the game and if you dont have the lead in marine tech you lose.

Recommended:Decrease marine attack spawn rate, OR heavily nerf anti hero damage. These guys have been touched in many areas and its done nothing. They are still broke.

Oracles: The fact you can just spam the hell out of these things is a troll tactic to stall games out for years. This should be changed, they are so annoying.

Recommended: Make a cap on these things 5 each? Or make them have a time like PDD.


Tass: Pretty strong right now, its the only counter to marines right now, and thats if the player doesnt use OS/vp. But if they dont this is easily the 2nd best unit in game currently.

Recommended: Would make HTA better and HT worse, currently hta has everything ht does except more health and more energy. Which doesnt make it worth making at all.

Mini Thor: These guys have been nerfed pretty heavily, and not sure why. They use to have a good sized stun AOE but now its like trying to land a os stun that is delayed a hour.

Recommended: They need to have the AOE put back into the upgrades or back to normal. Another way around this would be to make the cast instant, that way you arent trying to pinpoint such a small area. Not quite sure why they were nerfed in the first place?


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 Post subject: Re: Recommended changes.
PostPosted: October 9th, 2018, 12:35 pm 
[EzYzY] PANDA.474
ThePandaPaw won a Tournament 2 times. User avatar

Joined: March 31st, 2014, 2:20 pm
Posts: 51
Location: IL
Starcraft II Gateway: United States
I agree with most of what darkness said but not about tass and mini thor..i think tass is good where it is just make HTA stronger but dont make tass weaker.. mini thor is good to me where it is currently ..oracles should have a limit on how many stasis wards you can put down, this has been said ever since they were introduced... marines do need nerf not sure what exactly, move speed i think is the problem and maybe attack speed??.. ALSO just wanna add that i think DT void should be decreased vs everything but more to heroes.. not sure what % of a nerf it should get tho.


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 Post subject: Re: Recommended changes.
PostPosted: November 6th, 2018, 10:26 am 
Donor
[EsYPsY] sexy.121
SeexySauce won a Tournament 3 times.

Joined: March 31st, 2014, 3:25 pm
Posts: 509
Starcraft II Gateway: United States
Or for the stasis have kill base d work on them as well.


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 Post subject: Re: Recommended changes.
PostPosted: November 6th, 2018, 2:24 pm 
xXPhAZeXx.1234

Joined: January 11th, 2017, 11:03 am
Posts: 12
Starcraft II Gateway: United States
+1 on all changes recommended. Tas and rines are way too good.


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 Post subject: Re: Recommended changes.
PostPosted: November 6th, 2018, 2:25 pm 
xXPhAZeXx.1234

Joined: January 11th, 2017, 11:03 am
Posts: 12
Starcraft II Gateway: United States
recommendation on the statis for oracles. Once a group of units is frozen by them, give them a buff after it wears off that they cannot proc another statis for like 5 seconds, this makes you have to position them wider apart and have to use them more agresively


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