CELEBRATING 10 YEARS OF TMA!
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PostPosted: July 13th, 2019, 6:25 pm 
Map DeveloperBeta Tester
[SmurfN] Rain.000
Map Editor

Joined: July 21st, 2014, 12:53 pm
Posts: 61
Starcraft II Gateway: United States
GENERAL
-Units can no longer collide with cannons, bunkers, or any merc buildings.
-Focus, firebat stim, and medi-babe boost no longer produces stim sound effect upon mouse hover.

MARINE
-Damage scaling against air is now +1, as opposed to +0.5.

MERCENARY
Baneling
-Burrow mineral cost glitch fixed.

Crackling
-Cracklings base HP increased to 170 from 165.
-Cracklings base armor decreased to 1.5 from 2.
-Crackling trainings now increase +10 hp, as opposed to +5, as well as +0.5 armor.

Destroyer
-Overcharge attack speed boost and movement speed boost increased to 15% from 10%.

Lancer
-Damage attribute against "light" tag decreased to -5%.

Reaver
-Reaver trainings now increase HP by +10 per upgrade.

Tankling
-Tanklings base HP increased to 215 from 200.
-Tanklings base movement speed decreased to 8 from 9.
-Tanklings trainings now increase +0.5 movement speed and -0.01 attack speed per upgrade.
-Tanklings trainings now increase +0.5 attack from +0.33.
-Tanklings base damage increased to 6.5 from 6.
-Tanklings damage scaling reduced to +0.9.

Warp Zealot
-Warpzealot targetting glitch has been fixed.
-Warpzealot base shield increasd to 100 from 90.
-Warpzealot base shield armor decreased to 1.5 from 2.
-Warpzealot trainings now increase +0.5 shield armor per upgrade.

HERO
Tassadar
-Feedback damage halved.

Zeratul
-Void prison visual glitch fixed, no longer sees two void prison effects.

Odin
-Air damage resistance decreased to 40% from 50%.

ELITE
-No changes.

TOOLTIPS
-No changes.


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