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PostPosted: July 23rd, 2019, 9:14 pm 
Map DeveloperBeta Tester
[SmurfN] Rain.000
Map Editor

Joined: July 21st, 2014, 12:53 pm
Posts: 47
Starcraft II Gateway: United States
GENERAL
-AI Upgrades will no longer apply in standard mode (should optimize lag slightly)

MARINE
No changes.

MERCENARY
Tankling
-Tanklings damage scaling reduced to +0.8.

HERO
Tassadar
-FIXED.
-Feedback is now balanced (imo) starts at around 300 dmg and scales up to 600 at max level. Now HTA does same feedback damage.
-Storm dmg slightly changed but shouldn't be a massive buff or nerf.

Spectre
-No longer collides with forcefield.

ELITE
Oracle
-Stasis ward radius reduced to 3 from 5.
-Stasis ward construction time reduced to 3 seconds from 30.
-Decreased stasis ward limit to 4 from 7.
Oracle can be used offensively now for aggressive stasis ward placements.

Science Vessel
-Increased SV damage scaling to +1.5 from +1
-Bio plague damage now scales with damage upgrades
-Bio plague now deals less total damage, but spreads more rapidly.
Hopefully doesn't suck as much

TOOLTIPS
-Some elites' tooltips and requirements fixed.

Suggestions are greatly valued so please provide your input on changes that you feel are necessary: I've run out of ideas so could use some help, thanks.
-Rain


Last edited by Akash on July 26th, 2019, 5:15 pm, edited 1 time in total.
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 Post subject: Re: Change Log 7/23/2019
PostPosted: July 24th, 2019, 12:43 pm 
Map DeveloperTournament Official
[TryHrd] Mythic.410
Map Editor
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Joined: March 30th, 2014, 7:46 pm
Posts: 137
Starcraft II Gateway: United States
Poggers


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 Post subject: Re: Change Log 7/23/2019
PostPosted: July 26th, 2019, 12:42 pm 
Site AdministratorModeratorMap DeveloperTournament OfficialDonor
JOSIN.433
Map Editor
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Joined: January 21st, 2014, 8:01 pm
Posts: 222
Location: UC Davis, California
Starcraft II Gateway: United States
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Thank You, for being Kind, Respectful, and Appreciative of the Devs. We have put a lot into this game and greatly appreciate your support. [wedabest]


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