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Forum: WoL-Change Log Topic: Change Log 5/15/2020 (Published) |
Rain |
Posted: May 15th, 2020, 12:45 am
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Replies: 0 Views: 8555
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GENERAL -CANCELLING saviors in queue will no longer cause them to disappear. MARINE -Ally leaving or having cc destroyed will now grant 20% increased marine speed. --STOP bming your partner to leave MERCENARY Brutalisk -Base HP reduced to 350 from 410. Destroyer -Increased overcharge movement speed... |
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Forum: WoL-Change Log Topic: Change Log 4/1/2020 (Published) |
Rain |
Posted: May 7th, 2020, 11:56 pm
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Replies: 1 Views: 9334
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5/7/2020 -Infinite charges on turrets -Baneling limit fixed again -You can now spectate the game |
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Forum: WoL-Change Log Topic: Change Log 4/1/2020 (Published) |
Rain |
Posted: April 1st, 2020, 7:17 pm
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Replies: 1 Views: 9334
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GENERAL -No changes. MARINE -Armor penetration increased to 35% from 30%. MERCENARY Banelings -Can no longer target friendly units. -Creation limit set to 20 units. HERO -No changes. ELITE Corruptor -Base armor reduced to 2 from 4. -"Enraged" ability no longer provides damage negation. TO... |
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Forum: WoL-Change Log Topic: Change Log 1/26/2020 (Published) |
Rain |
Posted: January 26th, 2020, 3:56 am
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Replies: 0 Views: 10040
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GENERAL -No changes. MARINE -Armor penetration increased to 30% from 25%. -Damage scaling reduced to +0.7 from +0.75. MERCENARY -No changes. HERO Hunter Killers -Removed Push. Infestor -Decreased fungal duration to 3 seconds from 4 seconds, and max duration decreased to 4 seconds from 6. ELITE Viki... |
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Forum: WoL-Change Log Topic: Change Log 1/18/2020 (Published) |
Rain |
Posted: January 19th, 2020, 12:29 am
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Replies: 1 Views: 9882
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GENERAL -Base upgrades will now be unlocked after a 30 minute time period in standard mode. (Invasion mode unchanged) MARINE -Minor timers (7 minutes) removed. -Armor Penetration reduced to 25% from 50% and damage scaling increased to +0.75 from +0.5. MERCENARY Baneling -Centrifugal hooks upgrade c... |
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Forum: WoL-Bug Reports Topic: Update today |
Rain |
Posted: January 17th, 2020, 9:31 pm
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Replies: 5 Views: 22658
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I fixed it yesterday, took 5 minutes to fix but just waiting on Josin to publish. |
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Forum: WoL-Change Log Topic: Change Log 1/11/2020 (Published) |
Rain |
Posted: January 11th, 2020, 11:41 pm
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Replies: 7 Views: 24039
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Aberration damage reduction removed, and no longer immune to maraider slow. Aberration Frenzy cooldown increased to 38 seconds from 30. BC emergency repairs nerfed accordingly to HP nerf; cooldown increased to 28 seconds from 7. Oracle attack range increased to 4.5 from 4; attack speed increased to ... |
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Forum: WoL-Change Log Topic: Change Log 1/11/2020 (Published) |
Rain |
Posted: January 4th, 2020, 3:59 am
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Replies: 7 Views: 24039
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Support Tower now has consumption. Josin's free perk chance increased to 5% from 2%. Alerts option enabled by default. |
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Forum: WoL-Change Log Topic: Change Log 1/11/2020 (Published) |
Rain |
Posted: December 31st, 2019, 6:16 pm
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Replies: 7 Views: 24039
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Viking initial volley count increased to 25 from 20 and number of volleys no longer scales with upgrades. Viking range decreased from 15 to 13 (default 11 to 10 / +4 to +3 with upgrade) Battlecruiser HP decreased to 1500 from 2500 BC HP Scaling decreased to 125 from 200 BC mvt. speed increased to 5 ... |
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Forum: WoL-Change Log Topic: Change Log 1/11/2020 (Published) |
Rain |
Posted: December 29th, 2019, 9:23 pm
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Replies: 7 Views: 24039
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Merc unlock times (Tier 1-6:00,etc) reestablished Aberration frenzy, mend, and siegetank boost cooldown fixed |
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Forum: WoL-Change Log Topic: Change Log 1/11/2020 (Published) |
Rain |
Posted: December 27th, 2019, 2:50 am
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Replies: 7 Views: 24039
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GENERAL -Xel'naga tower teleport is now instantaneous. -Merc compound structures, base defense structures, and xel'naga towers no longer collide with units. -HTA and DTA requisites fixed to allow rebuilding of either while in possession of HT or DT. MARINE -No changes. MERCENARY Baneling -Cost to c... |
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Forum: MA Tournaments / Scrims / Leagues Topic: MA tourney |
Rain |
Posted: December 19th, 2019, 8:32 pm
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Replies: 15 Views: 41410
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Rain and ArchonlordX
before jan 5 |
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Forum: WoL-Change Log Topic: Change Log 11/26/2019 (10.7-Published) |
Rain |
Posted: November 26th, 2019, 4:55 pm
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Replies: 0 Views: 9383
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GENERAL -Anti-Unit Tower storm no longer damages friendly units. -Anti-Unit Tower storm now deals 120 damage (30 initial/90 periodic) and scales +9 damage per upgrade (+3 initial/+6 periodic) MARINE -No changes. MERCENARY Destroyer -Overcharge buffed to 20% increases for both attack and movement sp... |
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Forum: WoL-Balance Topic: 11/24/2019 Ideas |
Rain |
Posted: November 25th, 2019, 12:53 am
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Replies: 5 Views: 16316
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Elites: Aberration: added damage reduction of 20% which scales +0.5%/upg ---Too weak of a tank so added this in hopes that it wont be a garb unit anymore Dusk wings: elite ups now increase range by +0.25 each and laser guidance now focuses more on cloak; no longer increases attack range but still i... |
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Forum: WoL-Change Log Topic: Change Log 8/02/2019 (Published) |
Rain |
Posted: July 29th, 2019, 1:15 am
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Replies: 0 Views: 9872
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GENERAL No changes. MARINE -Decreased damage scaling against flying units to +0.9 from +1. MERCENARY Baneling -Killing mid-morph now provides +5 minerals. Crackling -HP scaling increased to +15 from +14. Tankling -HP scaling decreased to +19 from +20. Temple Zealots -Shield scaling decreased to +7 ... |
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Forum: WoL-Change Log Topic: Change Log 7/23/2019 (Published) |
Rain |
Posted: July 23rd, 2019, 9:14 pm
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Replies: 2 Views: 10602
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GENERAL -AI Upgrades will no longer apply in standard mode (should optimize lag slightly) MARINE No changes. MERCENARY Tankling -Tanklings damage scaling reduced to +0.8. HERO Tassadar -FIXED. -Feedback is now balanced (imo) starts at around 300 dmg and scales up to 600 at max level. Now HTA does s... |
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Forum: WoL-Change Log Topic: Change Log 7/13/2019 (Published) |
Rain |
Posted: July 13th, 2019, 6:25 pm
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Replies: 0 Views: 8943
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GENERAL -Units can no longer collide with cannons, bunkers, or any merc buildings. -Focus, firebat stim, and medi-babe boost no longer produces stim sound effect upon mouse hover. MARINE -Damage scaling against air is now +1, as opposed to +0.5. MERCENARY Baneling -Burrow mineral cost glitch fixed.... |
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Forum: WoL-Change Log Topic: Change Log 7/4/2019 (Published) |
Rain |
Posted: July 4th, 2019, 8:21 pm
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Replies: 0 Views: 8241
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GENERAL -Base defense upgrades no longer affect turret range, damage, or attack speed. Only the armor is affected. -Invasion mode AI upgrades were fixed. Now after reaching 20/20/20 upgrades, they will occur 3x faster. MARINE No changes. MERCENARY No changes. HERO Infestor -Name fixed, no longer Mi... |
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Forum: WoL-Change Log Topic: Change Log 6/23/2019 (Published) |
Rain |
Posted: June 23rd, 2019, 5:28 pm
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Replies: 1 Views: 9079
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GENERAL Base Defense Revamp -Separated upgrades for Damage, Armor, and Health -Costs 150/150, 300/300, 150/150 respectively. -2 upgrades per category, total up to 1200. -Upgrades now apply across more structures than before (auto turrets and PDD included), and some buffs were made. -Bunker capacity... |
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Forum: WoL-Change Log Topic: Change Log 6/23/2019 (Published) |
Rain |
Posted: June 20th, 2019, 2:51 pm
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Replies: 1 Views: 9079
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Stay tuned for Invasion Mode! GENERAL Anti-Unit Tower -Changed Tassadar Storm ability to HTA Storm. Anti-Hero Tower -Added Consumption Ability -Added Mando Conc Grenade Ability MARINE No changes. MERCENARY Baneling -Fixed all scalings. -Fixed supply cap glitch, can no longer exceed max supply using... |
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Forum: WoL-Bug Reports Topic: WTF. Statis Ward and general bias againts melee |
Rain |
Posted: June 9th, 2019, 12:27 pm
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Replies: 27 Views: 204550
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Stasis wards aren't impossible to counter if you have decent micro For example, you can just send a few marines or any ranged unit in fact, and shift queue attacks on each stasis ward which will kill off most of the ones not being protected. And like you said, diamondbacks can be used too to clear o... |
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Forum: WoL-Change Log Topic: Change Log 3/15/2019 (Published) |
Rain |
Posted: March 15th, 2019, 9:30 pm
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Replies: 1 Views: 9261
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GENERAL No changes. MARINE Stim Addict (Minor Upgrade) -Movement speed multiplier removed. MERCENARY No changes. HERO Dark Templar -Halved void prison duration against heroes ELITE Medivac -Increased cost from 250 to 300 -Healing rate upgrades increased from 2 to 2.5 per upgrade Reaper -Changed att... |
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Forum: MA-WoL Strategy / Replays / Streams Topic: New Scrim Replay Thread |
Rain |
Posted: April 8th, 2018, 6:48 pm
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Replies: 290 Views: 424945
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another scrim with no air @seering haha
4/6/18
Scrim ft. Grimmy and sir boffeled
Team 1: Microjackson and Pandamonk Team 2: Torq and DrLeddy Team 3: me and toffelboffel Team 4: Grimmy and Cake
Attachment:
Marine Arena US (8).SC2Replay [3.81 MiB]
Downloaded 1411 times
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Forum: WoL-Balance Topic: Mind Control (HT Archon) vs Elites |
Rain |
Posted: February 26th, 2018, 9:39 pm
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Replies: 7 Views: 13535
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Being able to mind control elites is really op imo.. Reason: not very hard to land mind control on elites.. one hit and you can move them into your army, guaranteeing kills lolwot? Once hta appears it puts most elites out of comission and i dont think they should all instantly die after one mind con... |
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Forum: MA Tournaments / Scrims / Leagues Topic: AFK MAESTROS the time has come. We will win the league and |
Rain |
Posted: February 22nd, 2018, 11:33 pm
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Replies: 1 Views: 6938
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Rain Seering Haydeneliza Toffelboffel Gardul Will !!!! hello so guys add me on discord Rain#4006 so we can discuss our strategy!! if you guys wanna be captain instead, go for it cuz im gonna be gone for half of the league sorry i picked you guys to be on my team  |
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