CELEBRATING 12 YEARS OF TMA!
It is currently March 2nd, 2026, 12:07 am

All times are UTC - 8 hours [ DST ]



Search found 376 matches
Search these results:

Author Message

 Forum: LotV-Change Log   Topic: Changelog 02/25/26

 Post subject: Re: Changelog 02/25/26
Posted: February 27th, 2026, 6:14 pm 

Replies: 2
Views: 93


Minor additions to previous patch - bugfixes, QOL, and small balance changes. GENERAL Short Mode, Faster Mode -Added a "5 minute warning" to remind players of the bounty-based win condition. MARINE Marine, Mercenary Marine -Fixed a bug where switching Epic upgrades would cause bounty to i...

 Forum: LotV-Change Log   Topic: Changelog 02/25/26

 Post subject: Re: Changelog 02/25/26
Posted: February 25th, 2026, 4:43 pm 

Replies: 2
Views: 93


GENERAL
Anti-Unit, Anti-Hero Tower
-New ability: Quick Repair
---Restores HP to a target structure, similar to Transfusion.

HERO
Ultimate Colossus, Odin, Honeybadger, Phoenix
-Hotfix: Recall now works as intended with morphing heroes.

 Forum: LotV-Change Log   Topic: Changelog 02/25/26

 Post subject: Changelog 02/25/26
Posted: February 24th, 2026, 11:28 pm 

Replies: 2
Views: 93


Bugfixes and balance changes. Blizzard finally decided to re-open publishing - was locked since April 2025. GENERAL Short Mode -Fixed a bug where the Short Mode SD End timer and Faster Mode SD End timer were reversed. ---Short Mode SD now ends at the 1:00:00 mark, as intended. ---Faster Mode SD now...

 Forum: LotV-Change Log   Topic: Changelog 04/18/25 - Short Mode

Posted: April 18th, 2025, 11:22 pm 

Replies: 0
Views: 18045


Short Mode, SD Bounty-Based Win Condition, Anti-Feed System, Tank rework, bugfixes. Big thanks to Rain for helping with implementation. GENERAL Short Mode -New mode aimed at creating shorter games. ---Starting minerals increased to 750. ---Income and unlock timers halved. ---All bounties doubled. -...

 Forum: LotV-Change Log   Topic: Changelog 04/11/2025

 Post subject: Changelog 04/11/2025
Posted: April 11th, 2025, 5:14 pm 

Replies: 0
Views: 6371


Tower rework, Yamato rework, bugfixes, performance improvements, and minor balance changes. Also includes bugfixes from previous patches which did not have a changelog (previously not posted due to broken changelog functionality). Big thanks to Rain for helping with implementation. GENERAL Base Def...

 Forum: LotV-Suggestions   Topic: Elites that need some buffing

Posted: August 19th, 2024, 10:54 pm 

Replies: 6
Views: 17988


Reapers at least have flashbang, vikings I'd argue are more zoning in air mode since they don't really kill air units as fast as corruptors do (but I agree their ground mode is pure damage, which I dislike). Agreed that we don't need more auras, was just a random example. Maybe tactical jump could b...

 Forum: LotV-Suggestions   Topic: Elites that need some buffing

Posted: August 19th, 2024, 11:56 am 

Replies: 6
Views: 17988


Minithor, BC, and tank are the only 3 elites which have no function other than directly dealing damage (duskwings is arguably in this category as well). These 3 elites suffer from poor, one-dimensional unit design - buffing their damage-dealing ability would only serve to exacerbate the issue. Imo a...

 Forum: MA Tournaments / Scrims / Leagues   Topic: MA League Season 2 Review

 Post subject: MA League Season 2 Review
Posted: August 16th, 2024, 11:34 pm 

Replies: 0
Views: 12358


Congratulations to GOAT for winning Season 2 of Marine Arena League! Congratulations to Owls (aka Molten) for having the most Attendance Points (23), as well as TopRahman who was in a very close 2nd place (22). Both stood out as players who were in attendance for almost every game and facilitated lo...

 Forum: MA Tournaments / Scrims / Leagues   Topic: Marine Arena League (MAL) Season 2 - Summer League

Posted: May 30th, 2024, 9:59 pm 

Replies: 1
Views: 9203


Rule change for the second half of the season, based on player demand: The 8 players in attendance with the highest AP-GP will play on that day (tiebreak by least number of games played). Of those, the 4 with the highest number of wins become captains and draft in order from least to most wins - the...

 Forum: MA Tournaments / Scrims / Leagues   Topic: Marine Arena League (MAL) Season 2 - Summer League

Posted: May 30th, 2024, 9:50 pm 

Replies: 1
Views: 9203


This is a new type of league with a format that is very different from Season 1. My goals are to provide opportunities for everyone to participate in competitive games, and to make it easier to set up those games without needing to find substitutes. Overall logistics: ⋅ MAL games will be p...

 Forum: LotV-Change Log   Topic: Changelog 05/18/2024

 Post subject: Changelog 05/18/2024
Posted: May 19th, 2024, 1:00 am 

Replies: 1
Views: 23961


Balance and bugfixes. GENERAL No changes. MARINE Combat Shield (Minor Upgrade) -Armor multiplier increased from 115% to 125%. Untouchable (Epic Upgrade) -Dodge chance now also applies to incoming spell damage. MERCENARY Hybrid Destroyer -Base starting life points decreased from 220 to 210. -Life po...

 Forum: LotV-Change Log   Topic: Changelog 04/10/2024

 Post subject: Changelog 04/10/2024
Posted: April 10th, 2024, 7:41 pm 

Replies: 0
Views: 31057


Balance and bugfixes. GENERAL -Added text showing the combined total bounty per team by living Command Centers at 1:45:00 (scrim time limit). -Added text showing the combined total bounty per team when the last Command Center is destroyed. MARINE No changes. MERCENARY Adept/Proficient -Fixed a bug ...

 Forum: LotV-Change Log   Topic: Changelog 03/31/2024 - Adept/Proficient

Posted: March 28th, 2024, 3:19 pm 

Replies: 0
Views: 26331


New Mercenaries - Adept/Proficient! Big thanks to Rain for helping with implementation. GENERAL Testmode -New testmode command: "-vs" (very easy to use if you already know how the "-mk" command works), syntax as follows: -vs [unit1] [numberOfUnits1] [unit2] [numberOfUnits2] --- ...

 Forum: LotV-Change Log   Topic: Changelog 10/15/2023

 Post subject: Changelog 10/15/2023
Posted: October 15th, 2023, 11:02 am 

Replies: 0
Views: 31603


Bugfixes and minor balance changes. GENERAL -Fixed a bug where using an ally's Mercenary Marine drops would not increase the purchase cost of those drops. MARINE No changes. MERCENARY No changes. HERO Phoenix -Fixed a bug where Ultimate Phoenix Morph could be initiated without having both Phoenix o...

 Forum: LotV-Suggestions   Topic: Fix bug, spamming move hold

Posted: July 6th, 2023, 10:38 pm 

Replies: 5
Views: 18576


Hmm what's the move/hold bug? Haven't heard of that one yet.

 Forum: LotV-Suggestions   Topic: random suggestions

 Post subject: Re: random suggestions
Posted: June 23rd, 2023, 11:33 am 

Replies: 6
Views: 21856


Hmm, so just thinking out loud: Base regeneration rate is 2.25 energy per second, and the change made this value increase by roughly 0.05 per upgrade instead of 0.1. After 20 HP ups, it should be 2.25+(20*0.05)=3.25 energy/sec. Pre-nerf, it would have been 2.25+(20*0.1)=4.25 energy/sec. Over the cou...

 Forum: LotV-Change Log   Topic: Changelog 06/19/2023

 Post subject: Changelog 06/19/2023
Posted: June 20th, 2023, 12:35 pm 

Replies: 0
Views: 33163


Minor balance changes. GENERAL No changes. MARINE No changes. MERCENARY No changes. HERO Phoenix -Ultimate Phoenix bounty reduced from 750 to 675. -Graviton Beam duration gained per level reduced from 0.15 to 0.1 seconds. -Ultimate Phoenix upgrade now adds 0.4 seconds to Gravition Beam duration. --...

 Forum: LotV-Suggestions   Topic: random suggestions

 Post subject: Re: random suggestions
Posted: June 19th, 2023, 3:36 pm 

Replies: 6
Views: 21856


Hmm, for ghost and mando, my intention was to allow a player to out-trade someone who is now forced to be more conservative with their hero/elites. For mando this works out better, since due to the level system you can be 3 levels behind and still be dealing 50% damage with snipe - the extra money i...

 Forum: LotV-Suggestions   Topic: random suggestions

 Post subject: Re: random suggestions
Posted: June 16th, 2023, 3:28 pm 

Replies: 6
Views: 21856


Thanks for the feedback, here are my thoughts on some of the proposals: It sounds like ghosts are working as intended - strong against elites but not very strong against anything else. Hesitant to make them or mando too strong overall as that would severely limit most elite/hero play. Many have give...

 Forum: LotV-Change Log   Topic: Changelog 06/07/2023

 Post subject: Changelog 06/07/2023
Posted: June 7th, 2023, 9:16 pm 

Replies: 0
Views: 30268


Bugfixes and balance. GENERAL -Updated Tournament message on Loadscreen. -Maximum supply increased from 450 to 550. ---Reverted since the impact on lag appeared to be minimal. MARINE Epic Upgrades -Now require 2 minor upgrades before they are unlocked for purchase (also fixes bug related to Rapidfi...

 Forum: LotV-Suggestions   Topic: Blizzard's In-Game Code of Conduct

Posted: June 7th, 2023, 3:21 pm 

Replies: 1
Views: 10867


I haven't asked anyone to do anything to you. Please use StarCraft II's in-game "Report Player" function to report offending players to Blizzard, and cite the appropriate reason on the form.

 Forum: LotV-Suggestions   Topic: Spike Suggestions

 Post subject: Re: Spike Suggestions
Posted: May 31st, 2023, 1:16 pm 

Replies: 14
Views: 26510


That's up to the EU developer - you can contact Raiden via the official MA Discord regarding publish of the EU map to the US server.

Discord link: MarineArena
Scroll down to find EU section

 Forum: LotV-Suggestions   Topic: Spike Suggestions

 Post subject: Re: Spike Suggestions
Posted: May 30th, 2023, 4:18 pm 

Replies: 14
Views: 26510


Oh you should give EU MA a try then, you might like it more - it's very easy, just switch your server to EU when you log in to bnet/sc2. The communities were split when Crayon retired - different player bases with different preferences and different dev styles, leading to slightly different games. S...

 Forum: LotV-Suggestions   Topic: Spike Suggestions

 Post subject: Re: Spike Suggestions
Posted: May 28th, 2023, 3:05 am 

Replies: 14
Views: 26510


If you're an "OG" of the game, then surely you remember the invisible units bug, as well as the insane lag we used to have with 1000+ supply. You don't even have to be an OG - just play EU Marine Arena (currently has 900 supply) or talk to any of the EU players, and you'll find that they s...

 Forum: LotV-Suggestions   Topic: Spike Suggestions

 Post subject: Re: Spike Suggestions
Posted: May 27th, 2023, 6:51 am 

Replies: 14
Views: 26510


Thanks for the feedback Spike and Starelf, will look into it. Supply change doesn't seem to have had much of an effect on the lategame lag based on limited testing thus far. It will probably go back to 550. Ironic to be talking about bruised egos when there's only 1 person who constantly tries to br...
Sort by:  
Page 1 of 16 [ Search found 376 matches ]


All times are UTC - 8 hours [ DST ]



Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group