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Forum: WoL-Balance Topic: Remove Merc Time Limit |
Fatalist |
Posted: November 15th, 2018, 3:55 am
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Replies: 7 Views: 10948
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just another suggestion to increase pace of game why not increase supply limit? you only get small amount of units when you get some elites along with your army and it is hard to rush in base. assuming similar bounty, defender always trade better with auto turret and units keep spawning. i think thi... |
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Forum: WoL-Balance Topic: DT Void Prison |
Fatalist |
Posted: October 9th, 2018, 5:40 pm
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Replies: 8 Views: 10062
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i suggest start with small % first without dt vp there are many situation that some heroes are unkillable |
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Forum: WoL-Balance Topic: Void Ray |
Fatalist |
Posted: July 11th, 2018, 11:02 pm
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Replies: 4 Views: 5248
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go dessy + corruptor it will rekt VR easily |
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Forum: WoL-Balance Topic: Need help playing lancer dt vs dessies |
Fatalist |
Posted: June 6th, 2018, 7:03 am
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Replies: 6 Views: 5158
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problem is dessy has better scales, so lancer doesn't do much against dessy in late game just swap to marine +tankling or rine+raider would rekt dessy easily |
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Forum: WoL-Balance Topic: Merc marine balance |
Fatalist |
Posted: June 1st, 2018, 5:45 am
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Replies: 17 Views: 13082
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Or just make hp and armor scales same as rine would work. probably little more hp per ups, but don't make it scales like elite |
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Forum: WoL-Balance Topic: Merc marine balance |
Fatalist |
Posted: June 1st, 2018, 5:43 am
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Replies: 17 Views: 13082
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Problem is now support tower is a compulsory thing in late game coz if you out massed = you lose and because merce rine has unique scale, that out scale almost everything in hp and armor, it is so easy to get merce rine with 600+++ hp with 20++ armor they just won't die to normal units and only coun... |
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Forum: WoL-Balance Topic: Voidrays = A move |
Fatalist |
Posted: May 2nd, 2018, 4:42 pm
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Replies: 18 Views: 14326
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I know Void is quite op compared to other airs and probably only good choice in game for air because of hp and damage scale against hero but what i mean is there are many counters you can do against voids. Void is not overpowering against all units |
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Forum: WoL-Balance Topic: Voidrays = A move |
Fatalist |
Posted: May 1st, 2018, 9:21 pm
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Replies: 18 Views: 14326
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If you can't kill voids with maxed odin you should think about how you play odin |
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Forum: WoL-Balance Topic: Roach balance |
Fatalist |
Posted: April 26th, 2018, 5:27 pm
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Replies: 7 Views: 6593
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roach's range is 5.5 if im not mistaken, which is what makes it op since all range merce has 5.5 range at start but roach has superior damage (also scale), splash, and also start with 3 armor reducing range to 5 might balance them out (since 3 armor was given in first place because roach's range was... |
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Forum: WoL-Balance Topic: Voidrays = A move |
Fatalist |
Posted: April 24th, 2018, 12:29 am
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Replies: 18 Views: 14326
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I know void has op hp but it still need alot of split actions to engage most of units well = alot of micro required for this, since you can't split air units with 1 or 2 clicks. Air units with no split? gg i would say play voids need more micro that spec does |
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Forum: WoL-Balance Topic: Spectre balance |
Fatalist |
Posted: April 23rd, 2018, 2:55 pm
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Replies: 18 Views: 14868
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[quote="Gardul12"]Personally I think the unit is good as-is. I agree a shorter stun duration might make it less effective against armies, but overall it's pretty decent of a unit. Think of all of the hard and soft counters to the unit: Stun/disable with OS Snipe and conc-grenade with mando... |
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Forum: WoL-Balance Topic: Voidrays = A move |
Fatalist |
Posted: April 21st, 2018, 9:43 pm
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Replies: 18 Views: 14326
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but merce rine more op and also spec super op when has 2 abilities that can disable or stun |
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Forum: WoL-Balance Topic: Merce marine |
Fatalist |
Posted: March 23rd, 2018, 5:30 am
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Replies: 1 Views: 2695
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Idk if this is intended or not but Merce rine gets 15hp per up, when marine only gets 8. And another problem is Merce rine gets even ups from elite/hero ups (hp and armor). all of hp up for marine/elite/hero give 15 hp to merce rine For armor Merce rine gets 0.75 per up when marine gets 1, but since... |
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Forum: WoL-Balance Topic: Odin Make-Over Idea |
Fatalist |
Posted: March 23rd, 2018, 5:09 am
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Replies: 28 Views: 21647
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In the game even you countered by someone you can still managed to fight if get good position or use combination of hero/elite like sniper fighting bruta or raider raider fight lancer etc but odin vs air? no chance for air to kill odin given they are similar skill / bounty no chance of having good e... |
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Forum: WoL-Balance Topic: Odin Make-Over Idea |
Fatalist |
Posted: March 22nd, 2018, 7:41 am
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Replies: 28 Views: 21647
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Try stun medi with os when there is odin around gg 300 mineral for 30s disable ability |
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Forum: WoL-Balance Topic: Odin Make-Over Idea |
Fatalist |
Posted: March 17th, 2018, 5:26 am
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Replies: 28 Views: 21647
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odin has 9 shots per atk, and since pdd nerfed, 2 pdd only able to hold like 3 shots from odin. even more if odin's army has projectile. AND odin has FREAKING 13 range, you can hit tower from mid. that is insane |
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Forum: WoL-Balance Topic: New change log update |
Fatalist |
Posted: February 28th, 2018, 3:44 am
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Replies: 18 Views: 13006
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I know air should counter marine but thing is in late game when everyone has 20k bounty, i had like 40k bounty, and had max dt with blink rine, still got rekt by a air player without any hero or elite. he just stack up alot of hp and def and marines can't kill. max supply only able to kill like 15-2... |
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Forum: WoL-Balance Topic: New change log update |
Fatalist |
Posted: February 27th, 2018, 5:00 am
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Replies: 18 Views: 13006
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Looks like you have tons of work to do Akash. I'm just gonna add some of my opinion. Bruta go throught FF = it's been ages and ppl just accept as it is (idk if JOSIN meant to do this way). I don't really see problem with that since bruta is kinda awful unless you are holding mid because it big colli... |
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Forum: WoL-Balance Topic: New change log update |
Fatalist |
Posted: February 24th, 2018, 7:19 am
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Replies: 18 Views: 13006
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I disagree with gardul viking is super good already, it is not countering bc and it is supposed to be. Viking counters air (pretty good damage and long range, reasonable splash), raven (can easily kill and drain pdd in 1 shot), colo (not early but late game viking just rekt them), IMO you are wrong ... |
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Forum: WoL-Balance Topic: New change log update |
Fatalist |
Posted: February 23rd, 2018, 1:58 pm
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Replies: 18 Views: 13006
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Marine : I agree that marine rekt heros but late game only i guess. Few armor up early just ruin marine players so hard since damage scale on marine is to tiny. HK : i agree it needs nerf and akash will handle it. Immortal : definetely need buff, no ones using it because its too slow, and less mobil... |
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Forum: WoL-Bug Reports Topic: DISCUSSION - Change Log 2/11/18 |
Fatalist |
Posted: February 16th, 2018, 4:42 am
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Replies: 24 Views: 23395
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i thought nix is able to lift spec now? so in that case spec should be able to do at least some damage to nix with lash. i know stun works on hero but still less comparable to nix lift which can last like 5-6 seconds with chain lift. |
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Forum: WoL-Bug Reports Topic: DISCUSSION - Change Log 2/11/18 |
Fatalist |
Posted: February 15th, 2018, 2:38 pm
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Replies: 24 Views: 23395
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oh wait then nix shouldn't have ability to lift spec? spec lash barely do half of nix's hp since nix's hp scale is crazy |
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Forum: WoL-Bug Reports Topic: DISCUSSION - Change Log 2/11/18 |
Fatalist |
Posted: February 14th, 2018, 11:02 pm
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Replies: 24 Views: 23395
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nix tag is hero not summoned |
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Forum: WoL-Bug Reports Topic: LOTV Patch Bug Reports (1/21/18 Update) |
Fatalist |
Posted: February 7th, 2018, 3:09 pm
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Replies: 75 Views: 63644
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I agree with giving it bounty since hallucination is kinda op atm you can use it for not only tanking, but forcing opponents to scan, block the way, giving good position for engagements, distraction etc. about 3-4X less bounty would be reasonable imo |
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