It is currently June 18th, 2024, 4:55 am

All times are UTC - 8 hours [ DST ]



Search found 27 matches
Search these results:

Author Message

 Forum: LotV-Suggestions   Topic: Something to solve the camping problem

Posted: May 1st, 2024, 10:54 pm 

Replies: 1
Views: 1784


Something very common in every scrim/high level game of MA, is for the first 10-15 minutes there's a lot of action and fighting and contesting middle, then... 30 minutes of poking and cliff fighting hoping 1 person loses an elite or gets a bad concave or got slightly out microed, with everyone not i...

 Forum: LotV-Suggestions   Topic: Suggestions

 Post subject: Re: Suggestions
Posted: May 1st, 2024, 10:42 pm 

Replies: 6
Views: 7589


don't agree with vikings being nerfed, I think it's just all the other openings aren't great so the amove vikings are an actual option. They're amove but you'll always get more value with reapers. destroyers 100% too strong vs their counters (besides brutas, but brutas are the least microable arguab...

 Forum: MA Tournaments / Scrims / Leagues   Topic: The Upcomers Tournament Signup!

Posted: April 16th, 2024, 10:44 am 

Replies: 3
Views: 6684


I'm not on the list so can I play with hotgrass?

 Forum: LotV-Suggestions   Topic: Reaper still the main opener in most games

Posted: September 24th, 2023, 11:05 pm 

Replies: 0
Views: 19367


Since 200 cost nerf was unpopular, might be better to target the grenade since it can flip fights so hard. proposed: grenade -1 range -> -0.5 range, blind removed (the blind hardly ever comes up and is hardly ever intentional, but if all your units happen to be blinded they'll run in and you'll lose...

 Forum: LotV-Suggestions   Topic: Fix bug, spamming move hold

Posted: August 24th, 2023, 12:49 am 

Replies: 5
Views: 5885


You know, the move/hold bug, where you move into a choke and click hold position, and the melee cant run in and surround or push your army. Very frustrating that melee can’t surround when someone hold position in a choke or a ramp. Should add push to all melee and I suggest that rather than a charg...

 Forum: LotV-Suggestions   Topic: Queen too strong midgame + other stuff

Posted: August 22nd, 2023, 8:41 pm 

Replies: 10
Views: 9132


Vikings: they are really strong early and with reaper nerf they will the best opening, the capability to farm early and shut down air elites is pretty OP. They are supposed to be anti air so my suggestion is to decrease there attack rate, and decrease there air range but buff the splash of the air ...

 Forum: LotV-Suggestions   Topic: Ultimate Phoenix/Phoenix suggestions/thoughts

Posted: August 22nd, 2023, 8:37 pm 

Replies: 3
Views: 5112


I don't super disagree on any of this but probably it would be better to go in the other direction. I'd rather have something like nix only drains 60% of the lifted unit's energy rather than draining it all, so 1 lift doesn't completely reset the fight, but have the heroes be a bit tankier so only a...

 Forum: LotV-Suggestions   Topic: Queen too strong midgame + other stuff

Posted: August 17th, 2023, 4:09 pm 

Replies: 10
Views: 9132


words other heroes/ults from ahead are punishing, but queen makes it so if you miss one grav beam/lash/emp, you literally lose all your elites and heroes. No other ult hero punishes this hard and it's not even close. A well microed archon can probably contend better with a nix/spec/etc, but a well ...

 Forum: LotV-Suggestions   Topic: Queen too strong midgame + other stuff

Posted: August 8th, 2023, 10:54 pm 

Replies: 10
Views: 9132


Queen isn’t the only ultimate strong from being in the lead. Nearly all of them are besides a few, I would personally like to see DT stun reverted or something because right now DA can’t do anything against nix it’s honestly easier to play versus spec with it. Right now the game play against nix is...

 Forum: LotV-Suggestions   Topic: Queen too strong midgame + other stuff

Posted: August 6th, 2023, 10:53 pm 

Replies: 10
Views: 9132


Queen is picked in basically every scrim, but not because it's the best ultimate (debatably), but because it transitions out of all builds really well, and if you're already ahead queen can make any fight extremely deadly. Reasons why queen is a problem when the team in 1st gets it: hit every lift? ...

 Forum: LotV-Suggestions   Topic: other bugs

 Post subject: other bugs
Posted: June 30th, 2023, 8:01 pm 

Replies: 0
Views: 15991


prism - canceling a warp in refunds 1 more charge than you used, so if you constantly warp 1 and cancel it you get full warp in charges
corruptor - bugged tooltip or the ability? the stim ability doesn't reduce dmg by 50% anymore

 Forum: LotV-Suggestions   Topic: pf can't rally to units

 Post subject: pf can't rally to units
Posted: June 26th, 2023, 12:10 am 

Replies: 0
Views: 15849


ex: cc can rally to warp prism to make any elite you make rally to the warp prism, but pf can only rally to the ground

 Forum: LotV-Suggestions   Topic: random suggestions

 Post subject: Re: random suggestions
Posted: June 24th, 2023, 3:03 am 

Replies: 6
Views: 7825


those are non timescale #s, just testmoded it it's a minute per seeker with 20 hp ups I don't think anyone complained about ravens midgame being too strong, it's just the fact that you HAD to have ravens past ~15k bounty. I really think reverting it and capping it at maybe 5 (4 in timescale) would b...

 Forum: LotV-Suggestions   Topic: random suggestions

 Post subject: Re: random suggestions
Posted: June 23rd, 2023, 1:43 am 

Replies: 6
Views: 7825


ravens really feel not good after these changes, with ~20 hp ups I'm getting 1 seeker per minute per raven, that means if someone has air they have to dodge 1 seeker every 30 seconds and for the rest of the time I have a dead 50 supply that cost me 1k to upgrade... with ~40 hp ups that becomes every...

 Forum: LotV-Suggestions   Topic: some units have broken clickboxes

Posted: June 21st, 2023, 2:44 pm 

Replies: 0
Views: 15627


I'm actually not sure if this is just an sc2 issue, but some of the units just have completely broken clickboxes. I've had this happen where odin can't be transfused when my mouse is directly over it, but that might've just been because there was a prism nearby with a broken hitbox since I can't rep...

 Forum: LotV-Suggestions   Topic: random suggestions

 Post subject: Re: random suggestions
Posted: June 18th, 2023, 11:05 am 

Replies: 6
Views: 7825


I think the issue with ghosts is if you make them you're gonna be in last, and then your only hope to being a threat is that your teammate can fight people with their elites needing to be a little scared, and since it doesn't 1 shot the elites it usually doesn't even matter. I never see them in scri...

 Forum: LotV-Suggestions   Topic: random suggestions

 Post subject: random suggestions
Posted: June 10th, 2023, 3:17 pm 

Replies: 6
Views: 7825


ghosts - snipe is legit going off my screen with how long it is, the only option is to have more hp than the snipe does, there's actually no other counterplay which means if you're behind ghosts will just control the map forever. follow range should be 3-4 ish shorter, but buff their attack speed a ...

 Forum: LotV-Suggestions   Topic: Spike Suggestions

 Post subject: Re: Spike Suggestions
Posted: June 5th, 2023, 9:41 pm 

Replies: 14
Views: 11077


ok actually nix morph is insane in some spots, with prism I kill a lurker in 1 lift..... this basically just means nix ultimate morph is a spec? rly think the nix changes should be reverted and the ultimate morph should just have better hp scaling/bigger aoe on ground attack maybe. they're meant to ...

 Forum: LotV-Suggestions   Topic: Spike Suggestions

 Post subject: Re: Spike Suggestions
Posted: June 4th, 2023, 2:32 pm 

Replies: 14
Views: 11077


ok after playing a bit with the new patch have some thoughts colo morph: feels a bit eh, but probably just because colo feels eh in general nix: feels pretty bad to go nix after the nerf, it felt like the vision was a consolation prize for a hero that won't do hardly anything til you spend 5k on it....

 Forum: LotV-Suggestions   Topic: emping new morphing ultimates makes them uncontrollable

Posted: May 26th, 2023, 8:06 pm 

Replies: 2
Views: 5221


pretty sure just spec I didn't test ghost, probably happens with conq nade too

 Forum: LotV-Suggestions   Topic: emping new morphing ultimates makes them uncontrollable

Posted: May 26th, 2023, 5:46 pm 

Replies: 2
Views: 5221


title

 Forum: LotV-Suggestions   Topic: Spike Suggestions

 Post subject: Re: Spike Suggestions
Posted: May 25th, 2023, 8:46 pm 

Replies: 14
Views: 11077


yea sv was definitely OP before but now it just feels so bad to use, it feels like the 0 apm "shield a unit and walk it forward" is just as strong, but actually using it to play aggressive and defensive is super nerfed, which is basically the whole point of the sv past 5 minutes. It would ...

 Forum: WoL-Bug Reports   Topic: Game command delay and lag spikes after SD

Posted: April 25th, 2022, 4:24 pm 

Replies: 1
Views: 6433


I have this same bug, at about 1hr 20mins the game just becomes constant stutters. Might be the memory leak or w/e from invisible unit bug :<

 Forum: WoL-Bug Reports   Topic: 10 minute SD timer doesn't start if a team doesn't leave

Posted: April 25th, 2022, 4:24 pm 

Replies: 0
Views: 12779


Basically if only 2 teams have CCs, but one of the teams with no CCs hasn't left the game, the 10 minute SD timer won't start until they actually press quit game.

 Forum: WoL-Balance   Topic: Random balance stuff

 Post subject: Random balance stuff
Posted: April 12th, 2022, 9:48 pm 

Replies: 0
Views: 20272


Stalkers/lancers - fine early, but their scaling into mid/late is just so terrible vs almost every merc. They also lose out on being a utility merc later, since they can't tank well for a hero and are slow besides blink (compare what you get later with lancers to destroyers, snipers, maraiders...) i...
Sort by:  
Page 1 of 2 [ Search found 27 matches ]


All times are UTC - 8 hours [ DST ]



Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group