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Forum: LotV-Suggestions Topic: Something to solve the camping problem |
starelf |
Posted: May 1st, 2024, 10:54 pm
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Replies: 1 Views: 4321
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Something very common in every scrim/high level game of MA, is for the first 10-15 minutes there's a lot of action and fighting and contesting middle, then... 30 minutes of poking and cliff fighting hoping 1 person loses an elite or gets a bad concave or got slightly out microed, with everyone not i... |
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Forum: LotV-Suggestions Topic: Suggestions |
starelf |
Posted: May 1st, 2024, 10:42 pm
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Replies: 6 Views: 11844
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don't agree with vikings being nerfed, I think it's just all the other openings aren't great so the amove vikings are an actual option. They're amove but you'll always get more value with reapers. destroyers 100% too strong vs their counters (besides brutas, but brutas are the least microable arguab... |
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Forum: MA Tournaments / Scrims / Leagues Topic: The Upcomers Tournament Signup! |
starelf |
Posted: April 16th, 2024, 10:44 am
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Replies: 4 Views: 13489
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I'm not on the list so can I play with hotgrass? |
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Forum: LotV-Suggestions Topic: Reaper still the main opener in most games |
starelf |
Posted: September 24th, 2023, 11:05 pm
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Replies: 0 Views: 25166
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Since 200 cost nerf was unpopular, might be better to target the grenade since it can flip fights so hard. proposed: grenade -1 range -> -0.5 range, blind removed (the blind hardly ever comes up and is hardly ever intentional, but if all your units happen to be blinded they'll run in and you'll lose... |
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Forum: LotV-Suggestions Topic: Fix bug, spamming move hold |
starelf |
Posted: August 24th, 2023, 12:49 am
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Replies: 5 Views: 9395
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You know, the move/hold bug, where you move into a choke and click hold position, and the melee cant run in and surround or push your army. Very frustrating that melee can’t surround when someone hold position in a choke or a ramp. Should add push to all melee and I suggest that rather than a charg... |
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Forum: LotV-Suggestions Topic: Queen too strong midgame + other stuff |
starelf |
Posted: August 22nd, 2023, 8:41 pm
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Replies: 10 Views: 14654
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Vikings: they are really strong early and with reaper nerf they will the best opening, the capability to farm early and shut down air elites is pretty OP. They are supposed to be anti air so my suggestion is to decrease there attack rate, and decrease there air range but buff the splash of the air ... |
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Forum: LotV-Suggestions Topic: Ultimate Phoenix/Phoenix suggestions/thoughts |
starelf |
Posted: August 22nd, 2023, 8:37 pm
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Replies: 3 Views: 8209
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I don't super disagree on any of this but probably it would be better to go in the other direction. I'd rather have something like nix only drains 60% of the lifted unit's energy rather than draining it all, so 1 lift doesn't completely reset the fight, but have the heroes be a bit tankier so only a... |
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Forum: LotV-Suggestions Topic: Queen too strong midgame + other stuff |
starelf |
Posted: August 17th, 2023, 4:09 pm
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Replies: 10 Views: 14654
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words other heroes/ults from ahead are punishing, but queen makes it so if you miss one grav beam/lash/emp, you literally lose all your elites and heroes. No other ult hero punishes this hard and it's not even close. A well microed archon can probably contend better with a nix/spec/etc, but a well ... |
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Forum: LotV-Suggestions Topic: Queen too strong midgame + other stuff |
starelf |
Posted: August 8th, 2023, 10:54 pm
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Replies: 10 Views: 14654
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Queen isn’t the only ultimate strong from being in the lead. Nearly all of them are besides a few, I would personally like to see DT stun reverted or something because right now DA can’t do anything against nix it’s honestly easier to play versus spec with it. Right now the game play against nix is... |
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Forum: LotV-Suggestions Topic: Queen too strong midgame + other stuff |
starelf |
Posted: August 6th, 2023, 10:53 pm
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Replies: 10 Views: 14654
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Queen is picked in basically every scrim, but not because it's the best ultimate (debatably), but because it transitions out of all builds really well, and if you're already ahead queen can make any fight extremely deadly. Reasons why queen is a problem when the team in 1st gets it: hit every lift? ... |
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Forum: LotV-Suggestions Topic: other bugs |
starelf |
Posted: June 30th, 2023, 8:01 pm
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Replies: 0 Views: 21780
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prism - canceling a warp in refunds 1 more charge than you used, so if you constantly warp 1 and cancel it you get full warp in charges corruptor - bugged tooltip or the ability? the stim ability doesn't reduce dmg by 50% anymore |
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Forum: LotV-Suggestions Topic: pf can't rally to units |
starelf |
Posted: June 26th, 2023, 12:10 am
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Replies: 0 Views: 21089
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ex: cc can rally to warp prism to make any elite you make rally to the warp prism, but pf can only rally to the ground |
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Forum: LotV-Suggestions Topic: random suggestions |
starelf |
Posted: June 24th, 2023, 3:03 am
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Replies: 6 Views: 11487
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those are non timescale #s, just testmoded it it's a minute per seeker with 20 hp ups I don't think anyone complained about ravens midgame being too strong, it's just the fact that you HAD to have ravens past ~15k bounty. I really think reverting it and capping it at maybe 5 (4 in timescale) would b... |
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Forum: LotV-Suggestions Topic: random suggestions |
starelf |
Posted: June 23rd, 2023, 1:43 am
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Replies: 6 Views: 11487
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ravens really feel not good after these changes, with ~20 hp ups I'm getting 1 seeker per minute per raven, that means if someone has air they have to dodge 1 seeker every 30 seconds and for the rest of the time I have a dead 50 supply that cost me 1k to upgrade... with ~40 hp ups that becomes every... |
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Forum: LotV-Suggestions Topic: some units have broken clickboxes |
starelf |
Posted: June 21st, 2023, 2:44 pm
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Replies: 0 Views: 20832
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I'm actually not sure if this is just an sc2 issue, but some of the units just have completely broken clickboxes. I've had this happen where odin can't be transfused when my mouse is directly over it, but that might've just been because there was a prism nearby with a broken hitbox since I can't rep... |
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Forum: LotV-Suggestions Topic: random suggestions |
starelf |
Posted: June 18th, 2023, 11:05 am
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Replies: 6 Views: 11487
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I think the issue with ghosts is if you make them you're gonna be in last, and then your only hope to being a threat is that your teammate can fight people with their elites needing to be a little scared, and since it doesn't 1 shot the elites it usually doesn't even matter. I never see them in scri... |
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Forum: LotV-Suggestions Topic: random suggestions |
starelf |
Posted: June 10th, 2023, 3:17 pm
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Replies: 6 Views: 11487
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ghosts - snipe is legit going off my screen with how long it is, the only option is to have more hp than the snipe does, there's actually no other counterplay which means if you're behind ghosts will just control the map forever. follow range should be 3-4 ish shorter, but buff their attack speed a ... |
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Forum: LotV-Suggestions Topic: Spike Suggestions |
starelf |
Posted: June 5th, 2023, 9:41 pm
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Replies: 14 Views: 16093
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ok actually nix morph is insane in some spots, with prism I kill a lurker in 1 lift..... this basically just means nix ultimate morph is a spec? rly think the nix changes should be reverted and the ultimate morph should just have better hp scaling/bigger aoe on ground attack maybe. they're meant to ... |
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Forum: LotV-Suggestions Topic: Spike Suggestions |
starelf |
Posted: June 4th, 2023, 2:32 pm
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Replies: 14 Views: 16093
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ok after playing a bit with the new patch have some thoughts colo morph: feels a bit eh, but probably just because colo feels eh in general nix: feels pretty bad to go nix after the nerf, it felt like the vision was a consolation prize for a hero that won't do hardly anything til you spend 5k on it.... |
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Forum: LotV-Suggestions Topic: emping new morphing ultimates makes them uncontrollable |
starelf |
Posted: May 26th, 2023, 8:06 pm
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Replies: 2 Views: 6995
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pretty sure just spec I didn't test ghost, probably happens with conq nade too |
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Forum: LotV-Suggestions Topic: emping new morphing ultimates makes them uncontrollable |
starelf |
Posted: May 26th, 2023, 5:46 pm
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Replies: 2 Views: 6995
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Forum: LotV-Suggestions Topic: Spike Suggestions |
starelf |
Posted: May 25th, 2023, 8:46 pm
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Replies: 14 Views: 16093
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yea sv was definitely OP before but now it just feels so bad to use, it feels like the 0 apm "shield a unit and walk it forward" is just as strong, but actually using it to play aggressive and defensive is super nerfed, which is basically the whole point of the sv past 5 minutes. It would ... |
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Forum: WoL-Bug Reports Topic: Game command delay and lag spikes after SD |
starelf |
Posted: April 25th, 2022, 4:24 pm
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Replies: 1 Views: 8183
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I have this same bug, at about 1hr 20mins the game just becomes constant stutters. Might be the memory leak or w/e from invisible unit bug :< |
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Forum: WoL-Bug Reports Topic: 10 minute SD timer doesn't start if a team doesn't leave |
starelf |
Posted: April 25th, 2022, 4:24 pm
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Replies: 0 Views: 14374
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Basically if only 2 teams have CCs, but one of the teams with no CCs hasn't left the game, the 10 minute SD timer won't start until they actually press quit game. |
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Forum: WoL-Balance Topic: Random balance stuff |
starelf |
Posted: April 12th, 2022, 9:48 pm
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Replies: 0 Views: 24841
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Stalkers/lancers - fine early, but their scaling into mid/late is just so terrible vs almost every merc. They also lose out on being a utility merc later, since they can't tank well for a hero and are slow besides blink (compare what you get later with lancers to destroyers, snipers, maraiders...) i... |
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