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Forum: WoL-Balance Topic: Oracle |
TORQ |
Posted: July 14th, 2019, 8:23 am
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Replies: 2 Views: 13005
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I agree, I'd suggest what Pocky said and make a much shorter time but say max of 2 stasis wards. That way it could be used effectively in combat and still be valuable in base defense while not making your base completely immune to drops/recalls and extremely annoying for regular attacks. Also maybe ... |
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Forum: WoL-Balance Topic: Merc marine balance |
TORQ |
Posted: May 15th, 2018, 1:54 am
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Replies: 17 Views: 12843
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I actually really like the idea of increasing cost per 10(or any number that fits balance) per cast and the cheaper start. Not sure how hard that would be to implement but I agree with Pocky that it would make for some more interesting early rine play with drops and make them scale better to SD. Mer... |
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Forum: WoL-Bug Reports Topic: Stasis field allows for merc-compound exploit |
TORQ |
Posted: May 5th, 2018, 10:36 pm
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Replies: 14 Views: 15134
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Didn't mean that as a bash against Gardul. But god damnit Pocky, this is why we can't have nice things.. |
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Forum: WoL-Bug Reports Topic: Stasis field allows for merc-compound exploit |
TORQ |
Posted: May 5th, 2018, 6:49 pm
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Replies: 14 Views: 15134
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maybe just pm Akash bugs like this, I hadn't seen anyone doing this at all, Until this post.. xD |
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Forum: WoL-Balance Topic: Roach balance |
TORQ |
Posted: April 27th, 2018, 3:40 am
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Replies: 7 Views: 6528
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giving bats a small move speed buff and maybe +1 armor at start would make them pretty viable i think? would be fun to see bats go meta |
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Forum: WoL-Balance Topic: Roach balance |
TORQ |
Posted: April 26th, 2018, 4:03 pm
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Replies: 7 Views: 6528
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I actually like roach being on the stronger side early and would even go as far as to say that the other t2 base mercs could get a buff too. People opening T2 mercs more often would mean having less games where it starts with 6 heroes and 2 battlecruisers.. Just having some plain beefier mercs early... |
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Forum: WoL-Balance Topic: Odin Make-Over Idea |
TORQ |
Posted: March 20th, 2018, 11:56 am
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Replies: 28 Views: 21377
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Did a little testing on Odin vs air in different match-ups. Not the most exciting watch but if you are interested it's there. Summary of what I found. - Odin w/ no upgraded merc goes in favor of the air long as the air is split. Odin rofl stomps if you don't split. This is assuming both armies are s... |
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Forum: WoL-Balance Topic: Odin Make-Over Idea |
TORQ |
Posted: March 20th, 2018, 4:11 am
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Replies: 28 Views: 21377
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I have rarely ever had or seen arguments with MA players about balance where opinions have changed. Let's just change the focus to what abilities would be fun if we were to add abilities. I find the fact that Odin is boring and A move to be less likable then anything to do with its balance against a... |
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Forum: WoL-Balance Topic: Odin Make-Over Idea |
TORQ |
Posted: March 19th, 2018, 12:37 pm
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Replies: 28 Views: 21377
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Stabby I agree somewhat with the fight other players in pubs. But I havn't been playing pubs much, scrims you usually see multiple Odins and likely will have one on either side of you. I guess whether MA should be balanced to scrims is a whole different conversation. As far as best units to change, ... |
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Forum: WoL-Balance Topic: Odin Make-Over Idea |
TORQ |
Posted: March 19th, 2018, 8:42 am
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Replies: 28 Views: 21377
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Also are forgetting the fact that even if you do somehow manage to stun/incapacitate Odin, your air army will still take 30 seconds to kill it. Odin farms EXTREMELY well even without air on the field. HK might out farm it situationally, but definitely not HT. Hk are far easier to kill then Odin. If ... |
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Forum: WoL-Balance Topic: Odin Make-Over Idea |
TORQ |
Posted: March 10th, 2018, 8:19 pm
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Replies: 28 Views: 21377
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I personally am not a fan of how Odin sits in current meta. It largely completely shuts down air, farms very well off ground and is very safe given its long range excessive tank. With all that, all you have to do is A-move it. I think it would be fun to revamp Odin to be a little more hands on and r... |
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Forum: MA Tournaments / Scrims / Leagues Topic: MA League Replays Thread |
TORQ |
Posted: March 4th, 2018, 12:18 pm
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Replies: 22 Views: 23526
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Is placement decided by combined bounty or by order eliminated? Of course with 1st place being decided by victorious team. |
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Forum: MA Tournaments / Scrims / Leagues Topic: Introducing Marine Arena League! |
TORQ |
Posted: February 11th, 2018, 5:21 pm
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Replies: 43 Views: 45447
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Tentatively count me in. Good chance I won't be present on any given event but if I'm free I'll be there as a backup/sub/spectator. |
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Forum: General Map & Website Discussion Topic: So now that this game is dead.... |
TORQ |
Posted: October 29th, 2016, 11:15 pm
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Replies: 20 Views: 20572
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GLHF--there is someone else with that one also iPrevail
Can't remember the others been too long, maybe u can Raynor |
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