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Forum: LotV-Suggestions Topic: Saviors are obsolete |
ThePandaPaw |
Posted: January 18th, 2024, 5:09 pm
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Replies: 15 Views: 8078
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SeexySauce wrote: If there is no saves everyone would just mass up and wait to all in. It would be a cheese game. They would just go builds like double reavers and over whelm peoples base as soon as max supply .
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Forum: LotV-Suggestions Topic: Saviors are obsolete |
ThePandaPaw |
Posted: January 9th, 2024, 5:34 pm
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Replies: 15 Views: 8078
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yea wtf keep savs lo |
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Forum: MA Tournaments / Scrims / Leagues Topic: List of Tournament Winners |
ThePandaPaw |
Posted: January 2nd, 2024, 10:13 am
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Replies: 41 Views: 64631
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US 12: PANDA & Darkness
Someone update please |
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Forum: MA Tournaments / Scrims / Leagues Topic: Top 10 now and then part 2 |
ThePandaPaw |
Posted: August 23rd, 2023, 5:21 pm
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Replies: 5 Views: 9190
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1: Microcockson 2: Rain?? more like Drizzle 3: Mr. 4x 4: BAAAHHHHHH - . - 5: Truhh 6: Meatball 7: RINE NOOOO 8: MarkonLordY 9: Rawmoan 10: TreeElf |
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Forum: LotV-Suggestions Topic: Queen too strong midgame + other stuff |
ThePandaPaw |
Posted: August 19th, 2023, 3:44 pm
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Replies: 10 Views: 10437
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Herro, QUEEN: In regards to queen I agree it needs a nerf. In short its too fast and too punishing. the comparison everyone likes to make to it is the HTA and to compare HTA is far slower and storm may do more dmg but units be easily move away from it or see it coming. Queen has way more way to come... |
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Forum: WoL-Bug Reports Topic: Game command delay and lag spikes after SD |
ThePandaPaw |
Posted: January 12th, 2022, 10:06 am
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Replies: 1 Views: 6830
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Howdy :D I have had this issue since May of 2021 thinking is was a poor internet connection but I now after doing some testing on old Pocky test map and Akash Test map. I believe that the newest version of MA causes me to have command delay when moving my army. As if I was playing on Signapore serve... |
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Forum: MA Tournaments / Scrims / Leagues Topic: MA League Season 2. |
ThePandaPaw |
Posted: February 16th, 2021, 12:25 pm
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Replies: 5 Views: 15715
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Forum: WoL-Bug Reports Topic: When will the Colosse's laser beam be fixed? |
ThePandaPaw |
Posted: February 4th, 2021, 12:30 pm
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Replies: 7 Views: 11063
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EricTheRed wrote: Colosse's beam is still broken, but with Blizzard announcing that they are going to drop support for SC2, looks like MA will just go away too.
IT IS NOT BROKEN. THE CHANGE WAS INTENDED! |
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Forum: MA-WoL Strategy / Replays / Streams Topic: Fastest Ultimate Hero Leaderboard |
ThePandaPaw |
Posted: November 5th, 2020, 2:53 pm
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Replies: 124 Views: 326290
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lurker PANDA(as Darkness) |
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Forum: MA-WoL Strategy / Replays / Streams Topic: Fastest Ultimate Hero Leaderboard |
ThePandaPaw |
Posted: November 4th, 2020, 11:13 am
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Replies: 124 Views: 326290
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Forum: WoL-Bug Reports Topic: When will the Colosse's laser beam be fixed? |
ThePandaPaw |
Posted: November 4th, 2020, 11:11 am
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Replies: 7 Views: 11063
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the rag on colo was changed so that it could not rag air units. Even though other colos are touching the ground they are technically an air unit which does not allow other colos to rag it which is something I have an issue with but rag beam is not broken just changed. anything flying cannot be ragge... |
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Forum: MA-WoL Strategy / Replays / Streams Topic: Fastest Ultimate Hero Leaderboard |
ThePandaPaw |
Posted: November 3rd, 2020, 3:07 pm
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Replies: 124 Views: 326290
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lurker 10:35 PANDA (as kakabrain) |
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Forum: MA-WoL Strategy / Replays / Streams Topic: lurker 10:35 |
ThePandaPaw |
Posted: November 3rd, 2020, 3:05 pm
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Replies: 0 Views: 10492
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Forum: MA-WoL Strategy / Replays / Streams Topic: Fastest Ultimate Hero Leaderboard |
ThePandaPaw |
Posted: August 19th, 2020, 10:09 pm
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Replies: 124 Views: 326290
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lurker panda as yummmmmmmm |
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Forum: General Map & Website Discussion Topic: Euryleia |
ThePandaPaw |
Posted: July 21st, 2020, 9:40 pm
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Replies: 4 Views: 19471
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Did not know her as she was before my time but RIP Eury and thanks for helping promote and create the game we all know and love<3 |
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Forum: WoL-Balance Topic: Dark Templar |
ThePandaPaw |
Posted: July 13th, 2020, 8:46 pm
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Replies: 9 Views: 18303
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i really think the issue is just the dts vp duration. i dont want its armour decreased either because i understand that it is a melee unit. with nerf the vp duration and making sure that the cd for the second blink away isnt shorter than the void itself i think thatll fix most issues. Also dont mind... |
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Forum: WoL-Balance Topic: Dark Templar |
ThePandaPaw |
Posted: July 13th, 2020, 3:24 pm
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Replies: 9 Views: 18303
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Imo a lvl 7 dt is forsure more threatening that a lvl 0 dt... Better attk (wider) and pretty tanky.. faster to blink away too Stunning the dt now early game (esp early if someone lvls it) and trying to kill isn't really worth since it won't die.. its kinda tanky lol and getting an overseer is kinda ... |
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Forum: WoL-Balance Topic: suggestions |
ThePandaPaw |
Posted: June 23rd, 2020, 9:00 am
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Replies: 8 Views: 23677
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Post Posted: Sat Jun 20, 2020 11:15 pm ghost- dont see issue for snipe dmg i think its more the snipe range. 3 dmg on ghost with ups wont kill a medi. I think they are annoying like reapers and viking early on but not op. queen- maybe another ability than root ? if you arent perfect vs a queen you ... |
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Forum: WoL-Balance Topic: suggestions |
ThePandaPaw |
Posted: June 20th, 2020, 8:34 pm
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Replies: 8 Views: 23677
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DB - i think db range should be reduced slightly (like .5) since they can reach turrets from sides and db ball cast range should be reduced to like 10 and require vision. no reason for it to be so long imo. Reavers- reduce armour scaling or starting. idk how much they just seem tooo tanky early on g... |
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Forum: MA Tournaments / Scrims / Leagues Topic: MA tourney |
ThePandaPaw |
Posted: December 27th, 2019, 11:23 am
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Replies: 15 Views: 27525
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pumkinhead (PANDA) + ?????????? |
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Forum: WoL-Balance Topic: Recommended changes. |
ThePandaPaw |
Posted: October 9th, 2018, 12:35 pm
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Replies: 4 Views: 8143
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I agree with most of what darkness said but not about tass and mini thor..i think tass is good where it is just make HTA stronger but dont make tass weaker.. mini thor is good to me where it is currently ..oracles should have a limit on how many stasis wards you can put down, this has been said ever... |
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Forum: WoL-Balance Topic: DT Void Prison |
ThePandaPaw |
Posted: October 9th, 2018, 12:26 pm
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Replies: 8 Views: 11846
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MicroJacksonMA wrote: +1 for 50% reduction for heroes +2 |
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Forum: MA Tournaments / Scrims / Leagues Topic: Tournament interest? |
ThePandaPaw |
Posted: May 27th, 2018, 5:39 pm
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Replies: 6 Views: 11019
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Forum: WoL-Balance Topic: Spectre balance |
ThePandaPaw |
Posted: April 22nd, 2018, 7:56 pm
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Replies: 18 Views: 18448
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+1 about making it less effective vs armies but for heros it is fine .. if you know he has just do your best to move around it or stun it or something.. micro is very good at spec yes but i have killed it before with ht feedback and mando snipe so i do not think it is crazy op.. just have to keep an... |
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Forum: WoL-Balance Topic: Voidrays = A move |
ThePandaPaw |
Posted: April 22nd, 2018, 7:49 pm
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Replies: 18 Views: 17480
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+1 about reducing the scaling for hp and possibly even a slight decrease in starting hp |
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