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Forum: LotV-Suggestions Topic: Complete Garbage |
bondbrain |
Posted: May 17th, 2023, 9:14 am
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Replies: 20 Views: 21770
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Utter trash,
wtf are you guys doing?
Clueless about any concept of balancing? Why are you working on this game?
The nerve |
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Forum: LotV-Suggestions Topic: Sentry nerf |
bondbrain |
Posted: May 16th, 2023, 9:57 am
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Replies: 6 Views: 6191
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nice changes, you made it even more anti-marine arena |
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Forum: LotV-Suggestions Topic: Sentry nerf |
bondbrain |
Posted: April 29th, 2023, 10:57 am
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Replies: 6 Views: 6191
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Been busy with school, barely even have time to play a few games per week at the moment - planning to make some changes when the semester ends. Life lesson, drop school . its meaningless, unless you're there to network and make friends there's absolutly no point its a waste time and money. Now yes ... |
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Forum: LotV-Suggestions Topic: Sentry nerf |
bondbrain |
Posted: April 23rd, 2023, 10:24 am
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Replies: 6 Views: 6191
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Many have voiced a similar opinion regarding sentry - it seems like an energy nerf is probably the best option. Thanks for the feedback. Can you please change it? This ability disables most builds: zealots, zerglings, snipers, raiders, brutas, destroyers, goliats Can i ask why do you guys not take ... |
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Forum: LotV-Suggestions Topic: remove $ |
bondbrain |
Posted: March 22nd, 2023, 9:20 am
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Replies: 0 Views: 15330
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I understand balancing this game is not easy and you probably have let go of the idea all together. Therefore, here's a proposal, i think might fix the issues we're facing. Remove the mineral aspect of the game. everything is free but everything is limited based on population cap. No upgrades. Pure ... |
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Forum: LotV-Suggestions Topic: Gameplay when using no elites or heroes |
bondbrain |
Posted: March 16th, 2023, 2:06 am
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Replies: 0 Views: 13908
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Brutas: By far the best choice and most versatile one. Provides the best bang for the buck i find my opponents were the most intimidated by. The fact that they're slow and tanky makes it the ideal choice to combine them with other elites. I would say they're a game breaker and way way too OP. Cracks... |
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Forum: LotV-Suggestions Topic: Marines Buff + New type of marine (high dmg, low firer ate) |
bondbrain |
Posted: March 10th, 2023, 8:22 am
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Replies: 0 Views: 13188
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Can i suggest a few modifications to the current rines: Marines: -Disable blocking your own units. -Receive only 25% dmg from Elites and Heroes. -Increase Base Speed to match most units, Stim Pack Speed should match zerglings. -Slightly increase HP Scaling -Slightly increase Dmg Scaling New type of ... |
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Forum: LotV-Suggestions Topic: Sentry nerf |
bondbrain |
Posted: March 10th, 2023, 8:06 am
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Replies: 6 Views: 6191
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Akash wrote: Many have voiced a similar opinion regarding sentry - it seems like an energy nerf is probably the best option. Thanks for the feedback. thanks for taking it in consideration |
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Forum: LotV-Suggestions Topic: Sentry nerf |
bondbrain |
Posted: March 7th, 2023, 12:43 pm
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Replies: 6 Views: 6191
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The sentries need a nerf I think max 1 sentry 2 blocks only recharge 1 min Or blocks should be something that is killable and there's a reward of 15-30$ mins or Sentries range should be 2-3 max. I would recommend for all blocks to be killable with a reward, the defensive blocks and tassadar's as well. |
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Forum: WoL-Balance Topic: 4v4 amazing, should be the default |
bondbrain |
Posted: December 22nd, 2022, 4:25 pm
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Replies: 0 Views: 22309
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4v4 is amazing, brought a breath of fresh air into the game. I recommend having it the default game mode for public. |
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Forum: MA-WoL Strategy / Replays / Streams Topic: Efficient Marine Upgrading |
bondbrain |
Posted: November 30th, 2021, 11:46 pm
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Replies: 1 Views: 15153
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Forum: WoL-Balance Topic: Snipers are OP and need a very solid nerfing |
bondbrain |
Posted: November 11th, 2021, 3:04 pm
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Replies: 2 Views: 14142
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Lmfaoooooo bro stop trolling the forums with these troll suggestions snipers are fine get hard countered and counter things aswell. They're not fine at all. 136 units vs 91 of any other possible counter +18 to HP only 9 min reward for a kill How can you say they're fine? They're the best in slot to... |
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Forum: WoL-Balance Topic: Snipers are OP and need a very solid nerfing |
bondbrain |
Posted: November 10th, 2021, 10:21 pm
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Replies: 2 Views: 14142
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Snipers are OP You gotta nerf them down Cracks start with 200 HP and have + 15 HP upgrade Snipers start with 180 HP and have + 18 HP upgrade (this cant be right) Snipers can gather 136 units, the other more expensive classes 91 Snipers have the smallest hit box therefore their 45 unit advantage is h... |
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Forum: LotV-Suggestions Topic: Please ban bobby / Potter |
bondbrain |
Posted: November 5th, 2021, 3:54 pm
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Replies: 0 Views: 6391
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Same guy using an alt account... |
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Forum: MA-WoL Strategy / Replays / Streams Topic: Cracks/Tank Strat to counter any one in the game |
bondbrain |
Posted: October 22nd, 2021, 6:14 pm
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Replies: 0 Views: 16043
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Strat focusing on building your cracks/tanks Attack I prefer Cracks on this one as they have the highest dps probably in the game and speed. No rines needed, only for early game or to defend. 0-10 mins Upgrade Attack no armor, maybe 1 HP. 6 min mark, get cracks. Objective is to hit and run the ennem... |
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Forum: LotV-Suggestions Topic: Up the Supply to 1000 like it was intended |
bondbrain |
Posted: October 9th, 2021, 10:38 pm
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Replies: 2 Views: 4314
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TopRahman wrote: Theres already a mode thats 900 supply, think its called Classic mode. You get 2 sav each and supply is 900.
yeah but im saying make it canon again |
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Forum: LotV-Suggestions Topic: Up the Supply to 1000 like it was intended |
bondbrain |
Posted: October 8th, 2021, 5:35 pm
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Replies: 2 Views: 4314
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Up the Supply to 1000 like it was intended
Please do so, its an easy fix and will drastically open up the game.
If you want a APM type of game, play the normal game, this should be more accessible and more fun
1000 supply will do it
thanks, if donation is required let me know |
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Forum: WoL-Balance Topic: BUFF ME - Banelings/ravens/Defenses - NERF YOU - ETC |
bondbrain |
Posted: December 16th, 2020, 6:27 pm
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Replies: 3 Views: 20520
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Im happy with the reavers buff. This game needed a strategy to bust a team that just camps, hits and runs all game. Specially when they premade and you're playing solo. This forces players to play other builds like immortals, goliaths and maybe even destroyers instead of just the abused strategy of ... |
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Forum: WoL-Balance Topic: Just wanted to say good job in buffing reavers. |
bondbrain |
Posted: December 16th, 2020, 6:19 pm
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Replies: 1 Views: 12509
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Yeah awesome work for buffing what it should of been the best melee in the game. They perfectly balanced, slow spawn rate but tankier and can penetrate a base of camping players and do damage end game. The game is more engaging this way and camping is discouraged. PERFECT Please do not nurf them. Th... |
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Forum: WoL-Balance Topic: Brutas OP |
bondbrain |
Posted: October 6th, 2019, 10:35 am
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Replies: 2 Views: 7871
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Brutas are too strong
I think the problem is their starting HP, its way too high. maybe reduce them to 300 ? Thats still a good amount of HP |
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Forum: WoL-Balance Topic: Oracle |
bondbrain |
Posted: August 23rd, 2019, 3:23 pm
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Replies: 2 Views: 12730
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I like the last changes made on the oracle. I believe 4 is a good number but it needs a cooldown. Just like marine drops. There's a penalty if you use them too much and there's a cooldown after 5. I think statis ward should cost minerals and have a mineral cost increment. This way people will use th... |
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Forum: WoL-Balance Topic: Recent changes to melee |
bondbrain |
Posted: August 22nd, 2019, 6:47 pm
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Replies: 1 Views: 5391
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Because obviously they dont like melee. |
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Forum: WoL-Bug Reports Topic: WTF. Statis Ward and general bias againts melee |
bondbrain |
Posted: June 17th, 2019, 6:13 pm
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Replies: 27 Views: 84921
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You didn't even read my note because I'm on your side that they're a problem, but you're too insistent on being "right" about removing them that you can't read a fair compromise from anyone at this point. Stubbornness can't see past nose I guess.. Range/air still maintain a considerable a... |
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Forum: WoL-Bug Reports Topic: WTF. Statis Ward and general bias againts melee |
bondbrain |
Posted: June 14th, 2019, 10:47 pm
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Replies: 27 Views: 84921
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My suggestion: Change the build time to 45 seconds each statis ward and don't let the build be canceled. That'll cut down on how many you can spam inside of a set period and make spamming them further from the back of the base much more risky because it will expose the oracle to quick sniping by an... |
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Forum: WoL-Bug Reports Topic: WTF. Statis Ward and general bias againts melee |
bondbrain |
Posted: June 12th, 2019, 2:35 pm
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Replies: 27 Views: 84921
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They only become a real problem when the person is already ahead of you and decides to spam a million of them. The cost, the micro you gotta provide to counter wards that literally cost nothing is waaay too much for the effort that is required to create them. Even 5 is too much.. 2-3 max and only th... |
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