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 Forum: WoL-Balance   Topic: Recent changes to melee

 Post subject: Re: Recent changes to melee
Posted: August 22nd, 2019, 6:47 pm 

Replies: 1
Views: 5916


Because obviously they dont like melee.

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: June 17th, 2019, 6:13 pm 

Replies: 27
Views: 155796


You didn't even read my note because I'm on your side that they're a problem, but you're too insistent on being "right" about removing them that you can't read a fair compromise from anyone at this point. Stubbornness can't see past nose I guess.. Range/air still maintain a considerable a...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: June 14th, 2019, 10:47 pm 

Replies: 27
Views: 155796


My suggestion: Change the build time to 45 seconds each statis ward and don't let the build be canceled. That'll cut down on how many you can spam inside of a set period and make spamming them further from the back of the base much more risky because it will expose the oracle to quick sniping by an...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: June 12th, 2019, 2:35 pm 

Replies: 27
Views: 155796


They only become a real problem when the person is already ahead of you and decides to spam a million of them. The cost, the micro you gotta provide to counter wards that literally cost nothing is waaay too much for the effort that is required to create them. Even 5 is too much.. 2-3 max and only th...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: June 8th, 2019, 9:25 am 

Replies: 27
Views: 155796


Look if you cant see how statis warbs can be OP. not my issue. Lets just head into a game where everyone will be using them/ I have no issues with that I do agree that they're op. I don't know why you think i would think otherwise. I'm suggesting a balance and you're not responding at all to my sug...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: June 3rd, 2019, 12:43 pm 

Replies: 27
Views: 155796


I have. Usually people use range mercs or air. A statis ward is no problem for them cuz they can camp and wait or just fly around with an observer for the guys using air. The statis ward becomes a HUGE problem for the melee mercs and any ground unit with limited range. There's already plenty of tech...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: June 1st, 2019, 12:03 pm 

Replies: 27
Views: 155796


Look if you cant see how statis warbs can be OP. not my issue. Lets just head into a game where everyone will be using them/ I have no issues with that I do agree that they're op. I don't know why you think i would think otherwise. I'm suggesting a balance and you're not responding at all to my sug...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: May 31st, 2019, 1:53 pm 

Replies: 27
Views: 155796


Look if you cant see how statis warbs can be OP. not my issue.

Lets just head into a game where everyone will be using them/

I have no issues with that

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: May 30th, 2019, 6:43 pm 

Replies: 27
Views: 155796


an you please remove them... until you find a balanced solution??? this is ridiculous they can make literally a million of them in a few moments and they are invisible too. Its way too op, it slows down the game alot. the only counter is to do the same thing.... its honestly ridiculous. please remov...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: May 22nd, 2019, 6:56 pm 

Replies: 27
Views: 155796


Other than Tanklings/rines combo there's really no viable melee build at least i have not seen a guy win a match with zealots or reavers or even cracks for that matter for a long time. (Devil Dogs are not melee since they got range in their attack and are a counter to melee units. I'll have to disa...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: May 19th, 2019, 12:34 pm 

Replies: 27
Views: 155796


Stasis wards were even more broken like half a year ago. Someone found out a bug and basically killed the game for a month while everyone was abusing it. Anyways, I think the way stasis is used is fine. It helps a defense. I think we shouldn't remove it, but balance it instead. If you think its op,...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: May 19th, 2019, 12:30 pm 

Replies: 27
Views: 155796


Statis ward are extremely op in this game. You can spam as many as you want and where ever you want with no limitation or cost and there's no equivalant counter that is as cheap and easy to use. Already the game offers way too many chock points and force fields that can be used to block or slow dow...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: May 19th, 2019, 12:15 pm 

Replies: 27
Views: 155796


Hi Bondbrain, welcome to the forums! Regarding stasis, I would suggest trying to trigger or destroy the wards with 1-2 units before sending a large group of units into them. Another option would be to use the diamondback's shockwave ability to destroy many wards at once from long range. Regarding m...

 Forum: WoL-Bug Reports   Topic: WTF. Statis Ward and general bias againts melee

Posted: May 17th, 2019, 5:44 pm 

Replies: 27
Views: 155796


Statis ward are extremely op in this game. You can spam as many as you want and where ever you want with no limitation or cost and there's no equivalant counter that is as cheap and easy to use. Already the game offers way too many chock points and force fields that can be used to block or slow down...
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