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 Post subject: Changelog 04/11/2025
PostPosted: April 11th, 2025, 5:14 pm 
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[TryHrd] Akash.566
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Joined: August 8th, 2014, 1:14 pm
Posts: 572
Starcraft II Gateway: United States
Tower rework, Yamato rework, bugfixes, performance improvements, and minor balance changes. Also includes bugfixes from previous patches which did not have a changelog (previously not posted due to broken changelog functionality). Big thanks to Rain for helping with implementation.

GENERAL
Base Defense
-Upgrade unlock time reduced from 30:00 to 20:00.

Anti-Unit Tower
-Removed Yamato, Seeker, Spectre Stun, EMP.
-Added Perdition Turret:
---A strong turret with AoE damage and high HP.

Anti-Hero Tower
-Removed Snipe, Leech, Feedback, Concussive Grenade, Vortex.
-Added Spectre Stun, EMP.
-Added Anti-Hero Beam:
---A beam that slows and deals high damage to Heroic units.

Dependency
-Extra assets moved from Map file to Mod file.

MARINE
No changes.

MERCENARY
Devil Dog
-Firepack ability no longer reduces incoming ranged damage by 15%.

Reaver
-Maximum Charge duration reduced from 2.5 to 1.25.

Scout
-Fixed a bug where buying Scout training upgrades would reduce cost of buying subsequent training upgrades on merc switch.

HERO
Spectre
-Fixed a bug where morphing Spectre would set a player's gas to 0 (was removing additional gas gained from teammate leaving, unintended).
-Fixed a bug where morphing Spectre would reset the unit's kill count.

Colossus
-Can now move and attack while using Ragnarok beam, but but slows caster by a factor of 75% (reduced with levels).
-Ultimate Colossus is slowed by 20% when using Ragnarok beam.
-Fixed a bug where Ultimate Ragnarok Beam would not disable all abilities.
-Ultimate Colossus weapon splash radius increased from 0.3 to 1.3.

Odin
-Starstreak Barrage now affects ground units, dealing 1/8 the amount of damage it deals against air units.
-Starstreak Barrage slows ground units by 25% (still stuns air units).
-Updated Ultimate Odin model.

ELITE
Minithor
-Anti-air attack splash radius decreased from 0.55 to 0.15.
-Anti-air attack damage increased from 15 to 25.
-Anti-air attack scaling per upgrade increased from 1.5 to 2.5.

Reaper
-Base damage decreased from 11 to 10.

Battlecruiser
-Yamato is now single-target.
-Yamato base damage increased from 320 to 400, scaling increased from 30 to 35.
-Yamato follow range decreased by 3.

Medivac
-Base armor bonus provided to units being healed reduced from 1 to 0.5.

Sentry
-Weapon range reduced from 7 to 5.5.

TOOLTIPS
-Tooltips associated with the above changes
-Towers, elite shops, center beacon


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