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GENERAL
Testmode
-Can now use -mk "heroes" to make one of each hero, and -mk "elites" to make one of each elite.
Command Center/Planetary Fortress
-Updated pictures of Odin and Phoenix in hero menu.
New voting option!
-Added "Faster", which is an experimental option with 1.5x marine and mercenary spawn rates, and Sudden Death activation at 45 minutes (otherwise the same as "High Income").
New lobby mode!
-Added "4v4" mode, which is a mode where the teams across from each other are allied.
MARINE
No changes.
MERCENARY
Zealot
-Base life and shield armor increased from 2 to 3.
Crackling
-Upgrade now takes the same amount of time to research as Tankling upgrade (3 seconds).
Maraider
-Damage scaling per upgrade reduced from 1.5 to 1. 2.
Lancer
-Blink now restores 20 shields instead of 5, and this value scales by +2 per health upgrade.
-Shield scaling per health upgrade increased from 10 to 11.
HERO
All Non-Ultimate Heroes
-All non-ultimate heroes now have a level indicator in the unit selection area - hovering over it displays the current level of the hero.
Spectre
-Lash rework: now deals damage to heroes equal to 100% of their max vitality, and deals damage to non-heroic units equal to 75% of their max vitality.
[note: vitality = Life HP + Shield HP]
-EMP range increased from 10.25 to 10.75, projectile flight time reduced by 40%.
Commando
-Snipe rework:
--- now deals damage to heroes based on the following formula:
--- (((commando level - enemy hero level) * 10%) + 80%) * (enemy max vitality)
--- and deals damage to non-heroic units based on the following formula:
--- ((commando level * 5%) + 50%) * (enemy max vitality)
-Fixed a bug where Concussive Grenade range was scaling by double the intended amount per level.
Odin
-Removed Nuclear Strike ability
-Added new ability: Starstreak Barrage:
--- Anti-air AoE stun with radius 2.5
--- Deals 256 damage over 1.3 seconds at lv0 to air units, 24 second cooldown
--- Range, cooldown, damage, and radius scale with levels
Phoenix
-Auto-attack damage multiplier against heroic units increased from 1.5 to 2.25.
HT Archon
-Feedback range decreased from 10 to 9.8 (still outranges lv7 HT, now outranged by Queen's Leech).
-Storm range decreased from 10 to 9.
Zeratul
-Fixed a bug where splash damage was being added to single-target autoattack.
Queen
-Fixed a bug where Fungal Growth range indicator was not displaying correctly.
Honey Badger
-Spawn/respawn times now match those of Odin and Colossus.
ELITE
Science Vessel
-Fixed a bug where Defensive Matrix ability gave units with existing shields double the intended amount of shield HP.
Mothership
-Vortex duration halved, now has 22 second cooldown.
Vulture
-Now provides +0.75 movespeed instead of a percentage, upgrade increases movespeed bonus by 0.5.
Observer
-Cost reduced from 300 to 250.
TOOLTIPS
-Tooltips associated with the above changes: Snipe, Lash, Starstreak Barrage.