Dear Akash, the Game-Balancing Conductor Extraordinaire,
I trust this message finds you at your coding desk, fortified by the strongest coffee, surrounded by crumpled papers filled with algorithms and complicated doodles of terrifying Odins laying waste to helpless armies.
I write to you today to speak of Odin, the Brawny Behemoth, the Terror of the Early Game, the Achilles of the Late Game turned into Hercules post-update. This muscular machine, previously the balance to the marine arena, now seems to have raided the gym, drunk all the protein shakes, and has started to look like an overzealous bodybuilder on steroids.
Don't get me wrong, I'm not complaining about a pumped-up Odin - who doesn't like a good late game rumble? But isn't Odin's current state like serving a full roast turkey with all the trimmings for breakfast and expecting us to enjoy a light lunch of grilled chicken? Dear Akash, even the Spartans had a more balanced diet.
The Ultimate Odin Upgrade - where do I start?
The Ultimate Starstreak Barrage is like a 5-year-old at a birthday party on a sugar high - energetic, destructive, and equally dangerous to everything on the ground and in the air. While I applaud the unbiased destruction, maybe we can have it just slightly less ruinous? And don't even get me started on the upgraded anti-ground attack and Psionic Boost. Our Heroic Units used to be Arnold Schwarzenegger; now they seem like Danny DeVito in the face of this mighty Odin.
And oh, about the Starstreak Barrage ability cast time... Imagine Usain Bolt, but on a skateboard, going downhill, on a windy day. Yep, that's how fast it seems now. I get it, Odin was never a fan of ‘waiting around’, but with the current 0.4 sec cast time, it feels like a rabbit on caffeine.
In this balancing ballet, we're all just trying to do our best pirouettes without falling flat on our faces. The fun is in the dance, in the art of the counter, and the thrill of the escape. But when you have a ballerina in combat boots and Kevlar (a.k.a. The Odin) performing Swan Lake, it kind of takes the magic away.
Therefore, as a humble follower and an enthusiast of your cosmic code, I kindly propose some tweaking. How about we turn down the volume on Odin's boombox a bit? Maybe we could increase the Starstreak Barrage's ability cast time, say from 0.4 to a fair 0.81? Maybe the ultimate ability doesn't have to wipe out an army faster than I can say, 'Oh Odin, you mighty...oh, nevermind.'
In conclusion, dear Akash, Odin's new form is like bringing a tank to a water gun fight. The drenched competitors salute you for your creativity but kindly request a downgrade from a water cannon to a super soaker.
Yours in balance (and a smidgen of desperation),
Balance
P.S. Remember, in the words of the great Thanos, "Perfectly balanced, as all things should be". Maybe he could share some tips with Odin.
On a more serious note, here are my suggestions;
Starstreak Barrage Ability Adjustment: Restore the Starstreak Barrage ability cast time from 0.4 seconds back to 0.81 seconds and/or remove the ability cancelling capability of it and revert the stun to a slow, similarly to mini thors. This would allow a more ample window for other players to react and strategically counter the ability. This will allow for strategic positioning, escape mechanics and counter play to have a more significant impact.
General Rebalancing: Consider a comprehensive rebalancing of Odin's late game power. The intent is to retain Odin's strength in early game but avoid a scenario where it dominates both early and late game.
In essence, the objective of these suggestions is to restore strategic counter-play, maintain the integrity of Odin's design as an early-game powerhouse, and ensure a balanced game experience for all players.
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