SeexySauce wrote:
Immortal buff:
Would suggest buffing immortals overall shiled per a hp upgrade. They are really bad right now, by far the worst merc because it requires attention to use and their stats are terrible.
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Brutas have jacked Immortal's role, they need to be tankier
SeexySauce wrote:
6.Lurker/HK change:
Would recommend increasing lurker attack range by 1 and then giving its stun a 2nd stun charge. And then giving HK push back.
Reason: HK and Lurker are the two heroes who never get picked and its for good reason, nix and commando counter picks give you no room to attempt to out play them and just die. With these changes it gives the lurker at least a chance to try and stun and run away, and gives HK a change that just makes them a bit easier to use, units not having push is just a bad function of the game.
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Lurker is the only anti-unit hero that attacks from range while hidden. Nix are the only 100% legit counters to it, mando still needs to scan and properly target it...
Lurker is a stupid hero, it should not be in the game, just like roaches...
I always thought that Lurker needed to be a ground attack unit only, i dont understand why its able to do air dmg too.
With +1 range i mean shit and the stun time increase???
I say just remove it entirely..