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PostPosted: Today, 4:14 am 
Bondbrain.693

Joined: August 2nd, 2014, 7:59 pm
Posts: 106
Starcraft II Gateway: United States
Im sorry Akash but you got played. You got played by the most toxic people of the community that want you to make the game they want to play.

You portray yourself as a neutral and respectable person, this does not make sense at all.

An 8.5 range for lurker? How did that get approved? AND impale while borrowed?

Dude...

8.5 Range for lurker is mind blowing

Can you imagine the degree of complexity that is required to kill that lurker now?

Think about it, it is hidden, behind thick layers of meat shield, has range surpassing Maxed Odin and is on par with Spectres and Maxed Ghosts normal attacks (obiously irrelevant but YOU CANT even harass him now). One has to manage the army, the spectre or phoenix, manage scanning and energy for the scanning and stay at distance from lurker's OP range. All that and the lurker only needs to worry about clicking one button and run away.

Hopefully you revert this change quickly, its a huge mistake.


Please consider buffing Cracks HP and nerf their base dmg:

+20 HP starting and +18HP scaling

No one is using them any more, apart from Rine/Cracks builds which are pretty rare... but there's already a counter to that build and its Rine/Reavers or Devil dogs and the HP buffing will not impact these counters.

It will only make cracks more viable vs snipers, brutas and with the building attack nerf they should be less effective at killing bases since this was the knock on them before.


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PostPosted: Today, 4:29 am 
iFinal.286

Joined: February 3rd, 2018, 4:43 pm
Posts: 3
Starcraft II Gateway: United States
Can you like shut up already bondbrain?


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PostPosted: Today, 10:25 am 
Bondbrain.693

Joined: August 2nd, 2014, 7:59 pm
Posts: 106
Starcraft II Gateway: United States
     iFinal wrote:
Can you like shut up already bondbrain?


give me 3 good reasons to do so


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