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PostPosted: Yesterday, 4:14 am 
Bondbrain.693

Joined: August 2nd, 2014, 7:59 pm
Posts: 107
Starcraft II Gateway: United States
Im sorry Akash but you got played. You got played by the most toxic people of the community that want you to make the game they want to play.

You portray yourself as a neutral and respectable person, this does not make sense at all.

An 8.5 range for lurker? How did that get approved? AND impale while borrowed?

Dude...

8.5 Range for lurker is mind blowing

Can you imagine the degree of complexity that is required to kill that lurker now?

Think about it, it is hidden, behind thick layers of meat shield, has range surpassing Maxed Odin and is on par with Spectres and Maxed Ghosts normal attacks (obiously irrelevant but YOU CANT even harass him now). One has to manage the army, the spectre or phoenix, manage scanning and energy for the scanning and stay at distance from lurker's OP range. All that and the lurker only needs to worry about clicking one button and run away.

Hopefully you revert this change quickly, its a huge mistake.


Please consider buffing Cracks HP and nerf their base dmg:

+20 HP starting and +18HP scaling

No one is using them any more, apart from Rine/Cracks builds which are pretty rare... but there's already a counter to that build and its Rine/Reavers or Devil dogs and the HP buffing will not impact these counters.

It will only make cracks more viable vs snipers, brutas and with the building attack nerf they should be less effective at killing bases since this was the knock on them before.


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PostPosted: Yesterday, 4:29 am 
iFinal.286

Joined: February 3rd, 2018, 4:43 pm
Posts: 3
Starcraft II Gateway: United States
Can you like shut up already bondbrain?


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PostPosted: Yesterday, 10:25 am 
Bondbrain.693

Joined: August 2nd, 2014, 7:59 pm
Posts: 107
Starcraft II Gateway: United States
     iFinal wrote:
Can you like shut up already bondbrain?


give me 3 good reasons to do so


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PostPosted: Yesterday, 12:40 pm 
Donor
[EsYPsY] sexy.121
SeexySauce won a Tournament 3 times.

Joined: March 31st, 2014, 3:25 pm
Posts: 518
Starcraft II Gateway: United States
The recent patch was really good. Not sure why you’re crying constantly about terrible updates man. Seriously all your suggestions are so bad and it’s because your understanding of the game is very limited. You suggested removing heroes and elites you have suggested removing minerals from the game and now you have suggested removing saviors even. At some point it gets beyond laughable and just stupid .


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PostPosted: Yesterday, 4:40 pm 
Bondbrain.693

Joined: August 2nd, 2014, 7:59 pm
Posts: 107
Starcraft II Gateway: United States
     SeexySauce wrote:
The recent patch was really good. Not sure why you’re crying constantly about terrible updates man. Seriously all your suggestions are so bad and it’s because your understanding of the game is very limited. You suggested removing heroes and elites you have suggested removing minerals from the game and now you have suggested removing saviors even. At some point it gets beyond laughable and just stupid .


Yah so you're taking different suggestions out of context made at different intervals as an attempt to legitimize your short sited suggestion of buffing lurker

I probably have 20k games played in the game and have countless of hours testing the game behind the scenes.

You surely play alot of scrims which is not how most people play this game.

You whine about me making suggestions but you fail to realise that alot of what im talking about is already in the game just at a smaller scale.

Iv been advocating for example that mellee gets more support so they can be more viable on the battlefield

You shit on that

Which i dont understand why because Reavers are allowed to break force fields, they get a speed boost and an armor boost and are both tanky and high dps dealers yet you never complained about them?

I find this odd, if you truly have a beef vs a to b wby have not suggested to nerf reavers?

Ur lurker idea is a bad one and it come back bite ur arse


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