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[TryHrd] Akash.566 |
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Joined: August 8th, 2014, 1:14 pm Posts: 564
Starcraft II Gateway: United States
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Small update, just balance and bugfixes. Still working on Zombie Mode, but not sure if it will happen. Akash's Testmap Marine Arena US is live, so please report any bugs you find - Thanks!
GENERAL -Fixed/added some MAL prizes for whoever gave me their info.
MARINE -Merc Marine drop base cost reduced from 150 to 100. -Merc Marine drop cost scaling increased from 0 to 10 minerals per drop.
MERCENARY Devildog -Supply cost reduced from 8 to 6. -Base HP increased from 300 to 350.
Reaver -Base armor increased from 4 to 5. -Base movespeed increased from 6.5 to 7.
Immortal -Defense Matrix ability now scales with HP upgrades (+10 per merc HP upgrade).
Void Ray -Base movespeed reduced from 5 to 4.75.
HERO Hunter Killer -Fixed a bug where HK could hit units inside a medivac.
Lurker -Base damage increased from 150 to 200. -Fixed a bug where Lurker bounty on first kill was 1805 instead of 1000. -Fixed a bug where killing a morphing lurker would refund extra gas. -Fixed a bug where burrowed Lurker had no movespeed bonus on creep.
ELITE Vulture -Movespeed buff reduced from 20% to 15% at base, and 30% to 25% at max.
Science Vessel -Acceleration is now instant.
Sentry -Base shields reduced from 400 to 300.
Corruptor -Corruption cast range reduced from 6 to 5.
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