GENERALNo changes.
MARINE-Decreased damage scaling against flying units to +0.9 from +1.
MERCENARYBaneling-Killing mid-morph now provides +5 minerals.
Crackling-HP scaling increased to +15 from +14.
Tankling-HP scaling decreased to +19 from +20.
Temple Zealots-Shield scaling decreased to +7 from +8.
HEROColossus-Ragnarok Beam button now displays damage per second information.
ELITEAberration-Increased base HP to 2000 from 1500.
-Decreased Mend duration to 8 seconds from 15.
-Added a SLOW AURA that decreases movement speed of nearby enemy units to 20%/30%.
Battlecruiser-Decreased yamato damage scaling to 30 from 40.
Corruptor-Decreased corruption range to 4.5 from 5.
-Mouse hover over Enraged ability no longer produces stim sound effect.
-Removed starting cooldown for abilities, allowing use immediately after purchase.
Ghost-Ghost can now fire EMP in all directions, should remove the slight delay before firing.
Oracle-Purchase hotkey changed to O from W (resolved hotkey conflict with duskwing)
Raven-Seeker missile red tint REMOVED.
Sentry-Decreased starting shield armor to 2 from 3.
TOOLTIPS-Corruptor abilities fixed.
Viper elite is being put on hold too many bugs
![dunno [dunno]](./images/smilies/icon_dontknow.gif)