It is currently April 28th, 2024, 5:26 am

All times are UTC - 8 hours [ DST ]





 [ 1 post ] 
Author Message
PostPosted: March 24th, 2014, 11:01 pm 
Site AdministratorModeratorMap DeveloperTournament OfficialDonor
JOSIN.433
Map Editor
User avatar

Joined: January 21st, 2014, 8:01 pm
Posts: 299
Location: California
Starcraft II Gateway: United States
General

- Removed detection from CC
- Moved back 2 turrets into a better position
- Added new donors
- Afk Kick button moved to the top of the screen (no more accidental kicking lolz)
- All Ultimates now cost 500 minerals to revive, but take 100 Seconds instead of 50.
- Changed the backswing on a few units
- Changed the dmg Point for alot of units (stutter stepping should be more effective)
- Changed the turret speed for immortal and colo (Colo is now working 100% and immortal can stutter step)
- Marines now take up 1 slot in bunkers (8 marines per bunker now)

King of the Hill

- Air units can no longer hold income positions

Income now scales with time:
__0-5 min = 20/min (mid) and 10/min (tower) <=1/5 current
__5-10 min = 40/min (mid) and 20/min (tower) <=2/5 current
__10-20 min = 60/min (mid) and 30/min (tower) <=3/5 current
__20-30 min = 80/min (mid) and 40/min (tower) <=4/5 current
__30+ min = 100/min (mid) and 50/min (tower) <= same as current
When SD hits the mid income jumps to 200/min (Soft SD) or 300/min (Hard SD)


Commando
- Cloak now will only reduce dmg by 25% instead of 50%
- Decreased Base dmg of auto attack from 50 dmg to 40, (1 attack up will make u 1 hit marines)

Spectre
- Give Spectre its normal cloak back (no dmg reduction and no movement speed buff)

HT
- Increased Collision Size

Honey Badger
- Decreased base health by 2k, and give it back through lvls (nerf to early game HB being near unkillable by noobs)
- Decreased bounty given by lvl 0 HB from 450 to 400


Zealot
- Decreased dmg to sharpshooters by 1 (1 for each attack = 2 dmg)
- Decreased Base health by 10

Tal Darim
- Merc health ups will give it 2k extra health per up
- Increased Base health to 100k from 75k
- Increased Dmg from 40 to 75

Ghost
- Snipe Scaling reduced from 75dmg per merc up to 50 dmg per merc up.

Overseer
- Increased life regen from 1.0 to 1.5
- Decreased total energy to 200
- Decreased cost of changeling to 40
- Increased cost to 475
- Increased base health by 100
- Increased cost of stun by 10 energy

Goliath
- Increased damage per up on AA from 1.0 to 1.5.

All Air Mercs
All air - Increased spawn time from 7 seconds to 8 seconds.

Wraith
- Increased attack speed from 0.38 to 0.45
- Reduced range on ground attack from 5.5 to 4.5. Give back via training upgrades.
- Reduced energy pool from 20 to 10.

Void Ray
- Increased health from 240 to 250
- Increased Shield from 120 to 140
- Increased structure damage from 11 to 13
- Increased Heroic damage from 9 to 12

Medibabe
- Increased Cost to 300
- Increased Supply cost from 35 to 40

_________________
     Josin wrote:
Thank You, for being Kind, Respectful, and Appreciative of the Devs.
We have put a lot into this game and greatly appreciate your support. [wedabest]


Report this post
Top
        
 
Display posts from previous:  Sort by  
 [ 1 post ] 

All times are UTC - 8 hours [ DST ]



Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group