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PostPosted: March 24th, 2014, 11:09 pm 
Site AdministratorModeratorMap DeveloperTournament OfficialDonor
JOSIN.433
Map Editor
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Joined: January 21st, 2014, 8:01 pm
Posts: 299
Location: California
Starcraft II Gateway: United States
TERRAIN

- Updated the terrain
- Mainly altered the cliffs to be more like previous setup
- Also pushed CC back 2 squares
- Pathing/doodads/textures etc all adjusted

DONOR PERKS
- Removed Combat Suit Zealot skin
- Added Charger Tanklings skin
- Added Hatchery Skin
- Made elite and hero skin perks affect existing units (used to only affect future units)

GENERAL

Fastest Speed
- Can no longer upgrade Base Defense Armor

- Lobby time decreased to 5 sec
- Tournament announcement on loading screen

MERCS

Banelings
- Fixed bugs with weapon, effect, tooltip issues
- removed the broken enable/disable buildings option
- Base damage = 30
- +150% building damage (75)
- AI will now attack both units and structures
- Tooltips updated

Maraider
- increased base HP to 185 (from 175)

Lancer
- increased base Shield to 100 (from 85)

Stalker
- Decreased base damage to 17 (from 18)

Hydralisk
- increased base HP to 270 (from 255)

Roach
- increased base HP to 190 (from 180)

Firebat
- increased base HP to 125 (from 115)

Goliath
- decreased base ground attack to 17 (from 18)

BUG FIXES
- May have fixed an issue with point defense drone which was likely causing it to fire multiple shots at the same projectile (PLEASE TEST THIS FOR ME, THX)
- Phoenix and G-beam tooltips fixed
- Shared Savior cooldown fixed
- Savior button now disappears when you run out
- Fixed infestor HP per lvl discrepancy between burrowed and unburrowed
- Adjusted some projectile acceleration/max speeds to help with the time scale jerkyness
- Beetle burrow/unburrow speeds adjusted slightly (hopefully the delay on attack is fixed)

_________________
     Josin wrote:
Thank You, for being Kind, Respectful, and Appreciative of the Devs.
We have put a lot into this game and greatly appreciate your support. [wedabest]


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