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PostPosted: March 24th, 2014, 11:42 pm 
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JOSIN.433
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Joined: January 21st, 2014, 8:01 pm
Posts: 299
Location: California
Starcraft II Gateway: United States
GENERAL

- Removed the CC death menu dialog
(Players can choose to continue playing with their partner or can quit via the standard battle.net menu)

MERCS

Lancer
- CD on blink increased to 7.0 (from 6.7)
- Shield regen on blink decreased to +5 (from +20)
- Shield regen per training decreased to +2 (from +3)
- Splash damage decreased to 30% (from 35%)

Devil Dog
- Reduced armor penetration to 30% (from 50%)

Warp Zealot
- Removed armor per training (from +0.25)
- Reduced shields per training to +6 (from +10)

HEROES

Infestor
- Base fungal damage decreased to 45 net (from 48 net)
- Damage (per hit) per level decreased to +1.5 (from +2.0)
now scales as: 48 > 70 > 95 > 123 > 154 > 188 > 225 > 265
- Infestor now has its burrow animations back
- Infestor fungal now has the ladder fungal model
- Duration of fungal period tick increased to 0.5 (from 0.3)

Queen
- Base fungal starts at 265 (same as max infestor)
- Energy regen from attacking decreased to 10% (from 15%)
- Queen fungal now has a custom blood colored fungal model

Tassadar
- CD on storm decreased to 0.8 (from 1.0)
- Base energy cost of storm decreased to 60 (from 65)
- Energy cost per level increased to 2 (from 1)
- Small FF (lvl 0-2) decreased to 30 energy (from 50)
- Medium FF (lvl 3-5) decreased to 35 energy (from 40)
- Large FF (lvl 6-7) remains at 40 energy
- Base move speed reduced to 4.5 (from 5.0)

HT Archon
- CD on storm decreased to 0.4 (from 0.5)
- Energy cost of storm remains at 75
- HT-Archon retains the increased storm AOE of 2.0 (max Tassadar = 1.75)

BUGS
- Fixed the messed up burrow glitches
- Queen fungal impact now has reddish tint to match the fungus

_________________
     Josin wrote:
Thank You, for being Kind, Respectful, and Appreciative of the Devs.
We have put a lot into this game and greatly appreciate your support. [wedabest]


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