SeexySauce wrote:
Zealousy wrote:
SeexySauce wrote:
All the bad players are saying -1 cuz they cant cntrl more then 1 elite anyway
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let's not go in to your record of suggestions for balance.
Please enlighten me on what suggestion I a have made that is bad?
Sure.
SeexySauce wrote:
Zealous...please give me some situatuins in which current hk were close to op? I had a gzme ahere I went max HK with 10k upgs streight into them a lvl 4 mando comes out and 1 shots them.....you have no ide what your talking about. Unless you used the unit, and haven't just watched other players use it, don't sqy its OP. I used mando, and its very dumb, you can easly hsve 2k bount y with mando, and not even snipe any elites, heroez. Mando is too safe,low risk, for too high a reward, especially early game and late game.
viewtopic.php?f=39&t=1165&hilit=respect&start=75Then a year later...
SeexySauce wrote:
No no you see fixing HK was suppose to happen, i admit it was brokenly OP. However giving a unit self destruct makes 0 sense. A FIX would be reduce attack dmg, or decrease splash, or maybe increase cost on the hero. That would be a fix to the unit. This isnt a fix, this ruins the unit. I would rather a lvl 2 ht then a maxed HK because at least the HT has room to lvl and doesnt kill itself, its already bad that HK doesnt have a morph. Once you max HK there is no more room for it to grow, thats different on every other hero. So why give HK a ability that hurts it all the way until the end. Its changes like this that piss me off because there really is n o logical reason to try and balance a unit out with this kind of ability
viewtopic.php?f=39&t=1771&p=28441&hilit=mando+snipe#p28441Let's not forget the cherry on top... Although ironically I do agree that mando root was a stupid mechanic.
SeexySauce wrote:
Fuck US Ma. Whoever said "let's make a unit kill itself because" .... oh wait there is no fucking logic reason. First the unit doesn't have a morph so that's already a huge down fall. Now when it's maxed it deals equal damage to itself.... So scan if you protect and max it there is still damage caring dealt... Wtf whoever's idea this was needs to be kicked from developer because tamiltiger being developer and making HB broken makes more sense. I mean they where already bad not having morph, now they kill them self so congrats on doing a Nerf that makes no sense. Can we give tassy a storm on itself whenever it storms? Oh no that would be stupid your probably saying, just you wait. This map is turning to shit real quick and I don't even want to play anymore until shit starts getting fixed. Also why give Mando a wind up snipe and then a 2 sec root afterward ??????? Hahaha such a dumb developed game now.
You have a history of using heros that were conveniently OP in the past 2 tournaments. I don't know where you get this idea that you can handle multiple elites because that isn't on your resume.
US - 8 - Tassadar
US - 9 - HKs (Although DT was equally OP too)
All of these heros were nerfed shortly after the tournament. The first link I posted is the worst, where you talk about commando, but clearly have no idea nor have you had the experience to talk about how it farms or where it stands.