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PostPosted: September 9th, 2016, 2:23 am 
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[TryHrd] Akash.566
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Joined: August 8th, 2014, 1:14 pm
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Recently, I found myself rotating between just a few different openings, so I decided to give this a shot. Rules are simple:
-must win with each opening once, within 4 attempts (if you can't win after 4 tries, move on)
-must rush relevant upgrades (elite ups, merc trainings, hero levels, rine trainings, etc.)
-must not be carried*

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All of these rules are basically to force you to use the unit - you can't just get the unit and leave it in your base the whole time, because you'll be behind. There is a * because some units are very difficult to carry with - if you used the unit and contributed to the victory, it counts.

You can, of course, do whatever you want after rushing the relevant upgrades. Can get spec/nix/os/whatever if you need to counter something, etc.

Great challenge not only for experienced players to switch it up, but for newer players to improve quickly. This will take anywhere from 47 games (win every game) to 188 games (lose every game).

I suggest going in some order that makes sense to make it easier to keep track of. For example, I'm doing all the elites first, in the order they appear in the cc. Next the heroes, then mercs, then rines.

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Examples/clarifications:
-Elite: get the maximum number of elites allowed (for example, 2 medi), get both elite ups for that elite from the cc, and re-buy the elite if it dies. There are 17 elites.

-Hero: straight-level the hero from 0 to 7 (max). There are 9 heroes.

-merc: get the merc+morph, get the 3x trainings and the ability asap, if there is one. There are 18 mercs (tanklings/cracklings and temples/warps are separate).

-marines: get the centershop ups asap (2 minors, major, ranges). Need to play 3 games (once with each major).


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PostPosted: September 9th, 2016, 9:11 am 
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Joined: July 1st, 2014, 7:20 pm
Posts: 93
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Oooo this is actually very fun Akash, my favorite is to try and win, while going 100% Pheonix, its very hard but possible. Definitely need some elites late game


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PostPosted: September 17th, 2016, 8:58 am 
Seering.425

Joined: April 23rd, 2014, 10:37 pm
Posts: 67
Starcraft II Gateway: United States
All right Akash, I accept the challenge. I'll use your suggested order: Elites/Heroes/Mercs/Marines. Do you need replays uploaded for proof?


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PostPosted: September 17th, 2016, 12:37 pm 
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[TryHrd] Akash.566
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Joined: August 8th, 2014, 1:14 pm
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Hmm it'd be 47 replays which is a lot. Just a list would be nice, of how many attempts each one took.

You're free to post replays if you want though - I'll probably post mine once I finish for instructive/entertainment value :P


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PostPosted: September 24th, 2016, 11:51 am 
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[TryHrd] Akash.566
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Finished! List of units/attempts below:
Spoiler:
game 1 - battlecruiser
game 2 - corruptors
game 3 - duskwings
game 4 - diamondbacks (3 attempts)
game 5 - ghosts
game 6 - medibabes (2 attempts)
game 7 - mothership (4 attempts)
game 8 - observers
game 9 - overseers
game 10 - ravens (2 attempts)
game 11 - reapers
game 12 - science vessel
game 13 - sentries (4 attempts)
game 14 - tanks (2 attempts)
game 15 - minithors (2 attempts)
game 16 - vikings
game 17 - vultures
game 18 - phoenix
game 19 - honeybadger (3 attempts)
game 20 - high templar
game 21 - commando
game 22 - dark templar
game 23 - hunter killers
game 24 - colossus (3 attempts)
game 25 - odin
game 26 - infestor
game 27 - cracklings
game 28 - tanklings
game 29 - warp zealots
game 30 - temple zealots
game 31 - snipers
game 32 - maraiders
game 33 - beetles
game 34 - lancers
game 35 - devil dogs
game 36 - brutalisks
game 37 - goliaths
game 38 - destroyers
game 39 - immortals
game 40 - reavers
game 41 - mutalisks
game 42 - scouts
game 43 - void rays (2 attempts)
game 44 - wraiths (2 attempts)
game 45 - marines (rapid fire)
game 46 - marines (untouchable)
game 47 - marines (blink)

Clearly elites are my worst by far, while mercs/rines are my best lol
Will post replays in Guides section


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PostPosted: October 2nd, 2016, 10:58 am 
Seering.425

Joined: April 23rd, 2014, 10:37 pm
Posts: 67
Starcraft II Gateway: United States
Finished! Here's the list. Also, the satisfy the demands of TheTruth, here are my proofs of insurance, identity, and residence.

Spoiler:
Game 1 - Battlecruiser
Game 2 - Corruptors
Game 3 - Diamondbacks (2 attempts)
Game 4 - Dusk Wings
Game 5 - Ghosts
Game 6 - Medibabes (2 attempts)
Game 7 - Mini Mothership (2 attempts)
Game 8 - Observers
Game 9 - Overseers
Game 10 - Ravens
Game 11 - Reapers
Game 12 - Science Vessel
Game 13 - Sentries (2 attempts)
Game 14 - Tanks (2 attempts)
Game 15 - Mini Thors (2 attempts)
Game 16 - Vikings
Game 17 - Vultures
Game 18 - Tassadar
Game 19 - Zeratul
Game 20 - Colossus
Game 21 - Infestor
Game 22 - Hunter Killers
Game 23 - Honeybadger (2 attempts)
Game 24 - Phoenix
Game 25 - Commando
Game 26 - Odin
Game 27 - Warp Zealots
Game 28 - Temple Zealots
Game 29 - Cracklings
Game 30 - Tanklings
Game 31 - Snipers (2 attempts)
Game 32 - Maraiders
Game 33 - Beetles (2 attempts)
Game 34 - Devil Dogs
Game 35 - Lancers (2 attempts)
Game 36 - Brutalisks
Game 37 - Reavers
Game 38 - Destroyers (2 attempts)
Game 39 - Goliaths
Game 40 - Immortals
Game 41 - Mutalisks
Game 42 - Wraiths
Game 43 - Void Rays
Game 44 - Scouts
Game 45 - Blink Marines
Game 46 - Untouchable Marines
Game 47 - Rapid Fire Marines


Attachments:
Proof of Insurance.jpg
Proof of Insurance.jpg [ 2.08 MiB | Viewed 10404 times ]
Proof of Identity.jpg
Proof of Identity.jpg [ 1.89 MiB | Viewed 10404 times ]
Proof of Residence.jpg
Proof of Residence.jpg [ 2 MiB | Viewed 10404 times ]
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PostPosted: October 2nd, 2016, 2:46 pm 
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[TryHrd] Akash.566
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Joined: August 8th, 2014, 1:14 pm
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LOL well played sir ^^
Impressive that nothing took you more than 2 attempts :O


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PostPosted: October 2nd, 2016, 11:53 pm 
Zealous.174
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Joined: October 7th, 2014, 11:31 pm
Posts: 93
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lol Seering.


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PostPosted: October 6th, 2016, 6:35 am 
Seering.425

Joined: April 23rd, 2014, 10:37 pm
Posts: 67
Starcraft II Gateway: United States
It was a fun challenge. It felt like a marathon. All those early games made me realize how many of the elites are total crap (diamondbacks, minimothership, science vessel, tanks).


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PostPosted: October 7th, 2016, 6:27 am 
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[Ezmode] Gardul.111
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Joined: March 31st, 2014, 9:09 am
Posts: 66
Starcraft II Gateway: United States
Agreed. A lot of the elites are very situational and/or are terrible openings because they're too expensive. I find that the Diamondbacks are fun to use, but they are simply too expensive. $300 x2 + $350 + $300 for all their ups = $1250 just to get them fully useful. Other elites like Ghosts and Reapers are fully viable out-of-the-box and don't need a single upgrade to feed hard. This of course is why you see so many openings of Dustwings, Reapers, Ghosts, and even Ravens over units like Diamondbacks and Tanks. By the time you've got those units fully useful you're 4-5 army upgrades behind everyone else.


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