Akash wrote:
Hi TwinKill - welcome to the forums, and thank you for providing suggestions!
It looks like your ideas are aimed at making it easier to survive - however, I do feel that this is a slight overreaction given that it's only been a couple days. The development team wanted to make it challenging but fair, and based on testing/early feedback we feel that it is actually not challenging enough in the lategame. As a result, there are currently plans to implement micro capabilities for the AI and increase the speed of lategame (post-30 minute) AI upgrade scaling.
We do feel that with time, more players will adapt to and easily be able to survive against the current difficulty level. I would suggest exploring different strategies/tactics, or possibly watching replays of how strong players deal with the spawns. For example, contesting mid early (while spawns are weak) and buying upgraded base defense seem to be common themes.
Alright I didn't realize people figured it out already, I have played it over 10 times already and nobody made it past the 12 minute mark. I'm also quite good myself and got overwhelmed around the same time. I'm aware of the mechanics and PF and what not, did it all and found that I wasn't getting enough minerals to sustain the push.
Will keep trying though